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This repository was archived by the owner on Jul 30, 2024. It is now read-only.

Level design

jonazbot edited this page Apr 28, 2021 · 4 revisions

Levels are designed in Tiled with custom tileset.

Robo Rally Board Standard

  1. Each board is constructed in layers.
  2. Each type of object should only exist in its own layer.
  3. Player layer must be the top layer.
  4. Wall, Pusher, LaserWall, Laser, LaserDouble layers must directly follow the Player layer.
  5. Board must be the bottom layer.

Layers In Order

All layers must be included with identical naming

  1. Player
  2. Wall
  3. Pusher
  4. LaserWall
  5. Laser
  6. LaserDouble
  7. Conveyor
  8. Gear
  9. Upgrade
  10. Repair
  11. Hole
  12. Flag
  13. Start
  14. Board

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