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drawscrollbar
scroll=uiz_drawscrollbar_horizontal/vertical(rx,ry,rlx,rly,scrollbarsprite,scrollbarcolor,scrollbarbacktexturemode,scroll,scrolllines,middlemousescroll,scrollspeed)
Will draw a scrollbar.
The "scroll=" part is important, see argument 7
Can create some weird effects if the vertical versions width is bigger than its height, and also if the height is bigger than then width for the horizontal version.
If not sure of the size use "uiz_drawscrollbar" which does a check which direction the scrollbar fits the best.
0-3: position: From where to where the bar would be drawn, in real x coordinates.
4-scrollbarsprite: which sprite to use. The sprite should follow a few rules, listen further down in this page.
5-scrollbarcolor: which color blend the sprite should get.(may not apply to all parts)
6-scrollbacktexturemode: How sprites should be stretched/tiled. You can choose the constants: uiz_texturemode_fill, uiz_texturemode_fill_edgeless, uiz_texturemode_tile, uiz_texturemode_tilefit.
7-scroll: A special value that should be the same variable as returned by the draw_scrollbar_ function. This is value that holds mouse data, and scrolldata.
On the scroll variable you can use "uiz_scrollbar_setvalue" and "uiz_scrollbar_getvalue" (same as "uiz_positify").
8-scrolllines: How many steps the scrollbar has. If you're drawing out a list, then this would be: "(your list size)-(how many list items fit on my object without scrolling)"
9-middlemousescroll: A bool value whether you want scrolling to be enabled. There is no mouse position checking for this value, so you'll have to program that yourself.
10-scrollspeed: how many scrolllines the middle mouse scroll wheel and/or the buttons should scroll every time you interact with them.
A valid scrollbar sprite holds the following images:
0. A button down sprite that also acts as a right button on horizontal scrollbars.
1. The same as 0, but then when the mouse hovers over it.
2. The same as 0, but then when the mouse clicks it.
3. A button up sprite that also acts as a left button on horizontal scrollbars.
4. The same as 3, but then when the mouse hovers over it.
5. The same as 3, but then when the mouse clicks it.
6.The top/left part of a scrollbar.
7. The same as 6, but then when the mouse hovers over it.
8. The same as 6, but then when the mouse clicks it.
9.The bottom/right part of a scrollbar.
10. The same as 9, but then when the mouse hovers over it.
11. The same as 9, but then when the mouse clicks it.
12.The middle part of a vertical scrollbar.
13. The same as 12, but then when the mouse hovers over it.
14. The same as 12, but then when the mouse clicks it.
15: A sprite to put on the middle of the scrollbar.
16: A background sprite for behind the scrollbar.
17.The middle part of a horizontal scrollbar.
18. The same as 17, but then when the mouse hovers over it.
19. The same as 17, but then when the mouse clicks it.
Note: you can use spr_uiZ_scrollbar as a reference.
Visuals
πTutorials
Basics 1: Basic positioning
Basics 2: Parenting system
Basics 3: Advanced positioning
Basics 4: Advanced sizing and set point
Basics 5: Canvas and containment
Basics 6: Alpha and depth
Basics 7: Using the manual and Animations
Basics 8: Object backgrounds
Basics 9: Grids
Basics 10: Framesets
Basics 11: Windows
Basics 12: Scroll bars
βοΈ Positioning
π Depth
π Structures
π Objects
obj_uiZ_3waybutton
obj_uiZ_button
obj_uiZ_checkbox
obj_uiZ_clock
obj_uiZ_colorbox
obj_uiZ_cover
obj_uiZ_drawdslist
obj_uiZ_dropdown
obj_uiZ_easybutton
obj_uiZ_frame
obj_uiZ_framescrollbar
obj_uiZ_functionbar
obj_uiZ_gradientsquare
obj_uiZ_gradientroundrect
obj_uiZ_gridlist
obj_uiZ_huesquare
obj_uiZ_loadingbar
obj_uiZ_loadingcircle
obj_uiZ_menubutton
obj_uiZ_mousemenu
obj_uiZ_radiobox
obj_uiZ_rotator
obj_uiZ_slider
obj_uiZ_scrollbar
obj_uiZ_slider_2col
obj_uiZ_slickslider
obj_uiZ_slideframe
obj_uiZ_sprbutton
obj_uiZ_spriteanimationbutton
obj_uiZ_spritecounter
obj_uiZ_stringbox
obj_uiZ_sliderstruct
obj_uiZ_surfacecanvas
obj_uiZ_sprite
obj_uiZ_square
obj_uiZ_squarebutton
obj_uiZ_swipicon
obj_uiZ_switch
obj_uiZ_tabslider
obj_uiZ_tabs
obj_uiZ_treelist
obj_uiZ_text
obj_uiZ_text_background
obj_uiZ_textarea
obj_uiZ_valuebox
π Strings
uiz_addChar
uiz_changechar
uiz_charCanHaveAddon
uiz_returnCharAddon
uiz_charIsNumber
uiz_charIsNumberOrText
uiz_getlines
uiz_gettext_contained
uiz_gettextlines_contained
uiz_getValidVariableName
uiz_isSpaceChar
uiz_lastStringChars
uiz_removeChar
uiz_replaceChars_
uiz_string_copy
uiz_string_digits
uiz_string_format
uiz_string_fromReal
uiz_string_real_getFracLength
uiz_string_real_getIntLength
uiz_string_repeat
uiz_string_replace
uiz_string_pos_at
uiz_stringUntilNewline