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DerFrZocker edited this page Oct 21, 2022 · 2 revisions

With this plugin, you can change the generation of ores. Since this feature has been removed in 1.13. You have the ability to set different values for each ore, such as the vein size or the number of veins per chunk. These settings can be made separately for each world.

How does the plugin work?

The plugin intervenes in the standard world generation and changes the values for the ore generation, when a new chunk is generated. Since the plugin only intervenes in the standard world generation, it does not work with custom world generators. Furthermore, it only intervenes with newly generated chunks and not with existing ones.

Does the server need to do more with the plugin when generating?

Yes, since per Chunk it must do more calculations, it also needs more server performance in normal settings, the server performance may improve depending on the set value, or even further deteriorate. (Important note: The plugin currently has no security function for the entered values, the server may crash if the value is too high or if are certain values negative / 0 . If you want to disable certain ores, set "veins_per_chunk" to 0)

For which server is the plugin suitable?

The plugin is suitable for almost every freebuild / citybuild server. For example, to remove ores from the construction world, so that it is not ripped through mining gears. To reduce / increase the ores in the farmworld. Or to bring out various ores in different worlds and make these worlds accessible through various conditions.

Commands:

/orecontrol → open the Inventory Gui → permission: "ore.control.set" and/or "ore.control.set.biome"

/orecontrol reload → to reload the "messages.yml" → permission: "ore.control.reload"

/orecontrol help () → to get help if you have permission for the command.

/orecontrol set <amount (%)> → to set a value → permission: "ore.control.set"

/orecontrol setbiome <amount (%)> → to set a value → permission: "ore.control.set.biome"

/orecontrol create → to create a template → permission: „ore.control.template.create“

The "set" and "setbiome" commands are the main commands with them, you can set values. Either for the whole world or for a specific Biome. Furthermore, you can work with percent values, just hang a "%" sign on the back.

With the "create" Command you can create a template, this template can you edit before you create a World. So that for example the Spawnchunks also have the right ores generated. You can edit the Template with the "set"/"setbiome" command or you use the gui. To use a template simply create / load a world with the same name.

Config: save_mode: true #can be true or false language: english #can be english, german/deutsch, custom translate_tab_compilation: true #can be true or false

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