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Spoilers (for Vehicles)
Grinch_ edited this page Jan 18, 2026
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The Spoiler system allows vehicle components to automatically deploy or adjust their angle once a specific speed threshold is met. This adds a layer of realism and mechanical polish to high-performance vehicle models. ME monitors vehicle velocity in real-time. Once the Trigger Speed is surpassed, the spoiler interpolates from its default position to the specified Rotation angle over a set Time duration.
There are two ways to implement this:
- JSONC Configuration: The preferred method for easy adjustments without re-exporting the model.
- Model Dummies: You can encode rotation and time data directly into the model dummy names for "plug-and-play" assets.
Spoilers are defined via a JSONC file located in ModelExtras/data/. Use the structure below to map animation properties to specific model parts.
{ "spoilers": { "movspoiler": { // Must match the dummy name in the model "rotation": 30.0, // Target angle in degrees "time": 3000, // Animation duration in milliseconds "triggerspeed": 20 // Activation speed in km/h } } }