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Markus Hoffmann edited this page Jul 4, 2016 · 10 revisions

Welcome to the Little Economy wiki!

Goal of the Game

There are multiple ways of winning. Every way has it's different ways of playing

The Conquerer
Be the last company in the country, which is very unlikely

The Monopoly
Be 5x Bigger (Revenue) as the 2nd biggest company in one industry

The Umbrella
Own at least 30% of all Companies in your country

The Trustworthy
Own a Make which is rated 10x higher than the 2nd larges in the industry

The Gameplay

You start in the 1850s as a son of a man which helped starting the industrial revolution. Choose between different Characters and different industries to get your economical empire running. Decide if you are going to have a strong Make which people love, the best Product on the Market or if you are the backbone of the industry by supplying resources and raw materials. You definitely can not start by doing all of it... Create your supply chains, increase your research and the quality of your products as centuries pass by. Have you produced your good in a sustainable way, is your company still using those old plants, are your workers happy? Try figuring out what a market driven by demand & supply really needs and make your daddy proud!

Goals of the Game

  • Teach a birdseye view of economics
  • Rais interest in how products are produced
  • Demonstrate how Marketing can change the view on a product
  • Having the player rethink it's position as customer in our modern society

Why should you love this game?

Understanding Economics is not that easy. Most economic games focus on domination of the market by overtaking all their opponents ending in being the only company left. Little Economy challenges you to do business with other companies instead of fighting them to extinction. Buy/sell products to/from them to increase your business value. Help your suppliers creating better materials so you can create better products.

In Little Economy creating Products mean getting to know how the product is manufactured. Knowing which components have to be assembled in what way. Researching different machinery to do so. As a player you can decide which steps are done and which are left out during the manufacturing process. This will impact a lot on costs, quality, customer happiness, resource usage and manufacturing space for your products.

Most economic simulations do not care about the best before date or that products are produced in batches. In Little Economy every day a coupe of batches is produced, having unique properties depending on the resources used, the happiness of the worker, the manufacturing process and some local events. This is leading to the simple conclusion that you can not store milk for 4 month and that a Smartphone will get outdated after a couple of years. Producing more than your customers are buying does not always mean that you have enough for the future. A solid production line and good import contracts are your way to do successful business. Your customer are going to demand a color TV!

PillarsOfSuccess

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