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Change Model Of Actor

Pavle edited this page Oct 9, 2022 · 2 revisions
ZResourceManager* resourceManager = Singletons::GetResourceManager();
ZActorManager* actorManager = Singletons::GetActorManager();

ZActor* actor = actorManager->m_aliveActors[0]->m_pInterfaceRef;
ZResourcePtr primResourcePtr = resourceManager->LoadResource(runtimeResourceID);

actor->GetGeomEntityPtr()->ChangePrimitiveResourcePtr(resourcePtr);

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