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60 changes: 48 additions & 12 deletions PigLatin/PigLatin.cs
Original file line number Diff line number Diff line change
@@ -1,21 +1,57 @@
using System;
// using System.Collections.Generic;
// using System.Linq;
using System.Text;

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You are missing the tests.

namespace PigLatin
{
class Program
{
public static void Main()
static void Main(string[] args)
{
// your code goes here

// leave this command at the end so your program does not close automatically
Console.ReadLine();
}
Console.WriteLine("Enter a word");
Console.ReadLine();

public static string TranslateWord(string word)
{
// your code goes here
return word;
}
}
}

public String TranslateWord(string word)
{
string pigWord = "";
string sentence = "";
string firstLetter;
string restOfWord;
string vowels = "AEIOUaeiou";
int letterPosition;

while (sentence.ToLower() != "quit")
{
Console.WriteLine("Please enter a word or sentence:");

sentence = Console.ReadLine();

foreach (string text in sentence.Split())
{
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You are only handling the case when the vowel is in the first or second position.

firstLetter = text.Substring(0, 1);
restOfWord = text.Substring(1, text.Length - 1);

letterPosition = vowels.IndexOf(firstLetter);

if (letterPosition == -1)
{
// it's a consonant
pigWord = restOfWord + firstLetter + "ay";
}
else
{
// it's a vowel
pigWord = text + "yay";
} // end if

Console.Write("{0} ", pigWord);
return word;

}
}
}
}
}
119 changes: 111 additions & 8 deletions RockPaperScissors/RockPaperScissors.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,18 +8,121 @@ public static void Main()
{
Console.WriteLine("Enter hand 1:");
string hand1 = Console.ReadLine().ToLower();
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I dont see the try/catch block anywhere.

Console.WriteLine("Enter hand 2:");
string hand2 = Console.ReadLine().ToLower();
Console.WriteLine(CompareHands(hand1, hand2));
string hand2 = GetComputerHand().ToLower();
Console.WriteLine("You choose "
+ hand1 + " and the computer choose " + hand2);

// leave this command at the end so your program does not close automatically
Console.ReadLine();
// Console.ReadLine();

int outCome = CompareHands(hand1, hand2);
if (outCome == 0)
{
Console.WriteLine("You tied!");
}
else if (outCome == 1)
{
Console.WriteLine("Hand 1 wins");
}
else if (outCome == 2)
{
Console.WriteLine("Hand 2 wins");
} else {
Console.WriteLine("Please enter a valid hand");
Console.ReadLine();

}


}

public static int CompareHands(string hand1, string hand2)
{
try
{
// Your code here
if (hand1 == hand2)
{
return 0;
}
else if (hand1 == "rock" && hand2 == "scissors")
{
return 1;
}
else if (hand1 == "rock" && hand2 == "paper")
{
return 2;
}
else if (hand1 == "scissors" && hand2 == "rock")
{
return 1;
}
else if (hand1 == "scissors" && hand2 == "paper")
{
return 1;
// } else if (hand1 == hand2)
// {
// Console.WriteLine("Tie");
// } else if (hand1 == "Paper" && hand2 == "Paper")
// {
// Console.WriteLine("Tie");
}
else if (hand1 == "paper" && hand2 == "scissors")
{
return 2;
}
else if (hand1 == "paper" && hand2 == "rock")
{
return 1;
}
else
{
throw new Exception("Please enter a valid hand!");

}
}
catch
{
Console.WriteLine("Please enter another choice!");
return 3;
}

}

public static string CompareHands(string hand1, string hand2)
// public static bool test()
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I see the tests defined, but the way you implemented CompareHands, these tests would not work.

// {
// return 0;

// CompareHands("Paper", "Paper") == 0 &&
// CompareHands("Paper", "Rock") == 1 &&
// CompareHands("Paper", "Scissors") == 2 &&
// CompareHands("Rock", "Paper") == 2 &&
// CompareHands("Rock", "Rock") == 0 &&
// CompareHands("Rock", "Scissors") == 1 &&
// CompareHands("Scissors", "Paper") == 1 &&
// CompareHands("Scissors", "Scissors") == 0 &&
// CompareHands("Scissors", "Rock") == 2;


public static String GetComputerHand()
{
// Your code here
return hand1 + ' ' + hand2;
Random Rnd = new Random();
int randomInt = Rnd.Next(1, 4);

if (randomInt == 1)
{
return "Rock";

}
else if (randomInt == 2)
{
return "Paper";
}
else
{
return "Scissors";
}

}
}
}

2 changes: 1 addition & 1 deletion RockPaperScissors/RockPaperScissors.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>

</Project>
69 changes: 69 additions & 0 deletions TextGame/Program.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
using System;
using System.Threading;

namespace TextGame
{

class Program
{

static void Main(string[] args)
{
Console.WriteLine("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
Console.WriteLine("Welcome to the cavern of secrets!");
Console.WriteLine("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
Thread.Sleep(1000);
Console.WriteLine("You enter a dark cavern out of curiosity. It is dark and you can only make out a small stick on the floor.");
Console.WriteLine("Do you take it? [y/n]: ");
string ch1 = Console.ReadLine();
string ch2 = Console.ReadLine();
string ch3 = Console.ReadLine();

int stick = 0;
if (ch1 == "y")
{
Console.WriteLine("You have taken the stick!");
Thread.Sleep(2000);
stick = 1;
}
else
{
Console.WriteLine("You did not take the stick");
stick = 0;
Console.WriteLine("As you proceed further into the cave, you see a small glowing object");

}
if (ch2 == "y")
{
Console.WriteLine("You approach the object...");
Thread.Sleep(2000);
Console.WriteLine("As you draw closer, you begin to make out the object as an eye!");
Thread.Sleep(2000);
Console.WriteLine("The eye belongs to a giant spider!");
Console.WriteLine("Do you try to fight it? [Y/N]");
}
if (ch3 == "y")
{
if (stick == 1)
Console.WriteLine("You only have a stick to fight with!");
Console.WriteLine("You quickly jab the spider in it's eye and gain an advantage");
Thread.Sleep(2000);
Console.WriteLine("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
Console.WriteLine(" Fighting... ");
Console.WriteLine(" YOU MUST HIT ABOVE A 5 TO KILL THE SPIDER ");
Console.WriteLine("IF THE SPIDER HITS HIGHER THAN YOU, YOU WILL DIE");
Console.WriteLine("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
Thread.Sleep(2000);
// Random randomNub = new Random();
// int fdmg1 = Random.Next(3, 11);
// int edmg1 = Random.Next(1, 6);
//the random number gen will not display properly- im getting an error message
Console.WriteLine("you hit a");
Console.WriteLine("the spider hits a");
Thread.Sleep(2000);
}


}
}
}
8 changes: 8 additions & 0 deletions TextGame/textgame.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
</PropertyGroup>

</Project>
51 changes: 51 additions & 0 deletions Week1-Practice/Program.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
using System;

namespace Week1_Practice
{
class Program
{
static void Main(string[] args)
{
int input1 = 0;
int input2 = 0;

Console.WriteLine("Give me a number between 0 and 100:");
input1 = Convert.ToInt32(Console.ReadLine());
Console.WriteLine("Give me another number between 0 and 100:");
input2 = Convert.ToInt32(Console.ReadLine());

Console.WriteLine(input1 + input2);

int yardLength = 0;
int inchLength = 0;
Console.WriteLine("Give me a number of yards?");
yardLength = Convert.ToInt32(Console.ReadLine());
inchLength = (yardLength * 36);

Console.WriteLine("You have {0} inches!", inchLength);

bool people = true;
bool f = false;
decimal numb = 0.0M;


string firstName = "DeMarco";
string lastName = "Spears";
int age = 27;
string job = "Client Support Agent";
string favoriteBand = "Beetles";
string favoriteSportsTeam = "Golden State Warriors";


Console.WriteLine("Give me a decimal number?");
numb = Convert.ToDecimal(Console.ReadLine());
Console.WriteLine(numb * numb);
Console.WriteLine("I love sports my favorite team is the {0}", favoriteSportsTeam);
Console.WriteLine("My birthday is on the forth of July, I'm {0} years old!", age);
Console.WriteLine("My favorite band of all time is the {0}!", favoriteBand);
Console.WriteLine("I work at Dell as a {0}!", job);

}
}

}
9 changes: 9 additions & 0 deletions Week1-Practice/Week1-Practice.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RootNamespace>Week1_Practice</RootNamespace>
</PropertyGroup>

</Project>
27 changes: 27 additions & 0 deletions Week2-2-Practice/Program.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
using System;

namespace Week2_2_Practice
{
class Program
{
static void Main(string[] args)
{
int grade = 0;
Console.WriteLine("Please enter a number from 0 - 100:");
String input = Console.ReadLine();
grade = Convert.ToInt32(input);

if (grade >= 90){
Console.WriteLine("You made an A!");
} else if (grade >= 80){
Console.WriteLine("You made a B!");
} else if (grade >= 70){
Console.WriteLine("You made a C!");
} else {
Console.WriteLine("You Failed!!!");
}

Console.Write("End of Program");
}
}
}
9 changes: 9 additions & 0 deletions Week2-2-Practice/Week2-2-Practice.csproj
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.1</TargetFramework>
<RootNamespace>Week2_2_Practice</RootNamespace>
</PropertyGroup>

</Project>