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API Query Item item_any
Endpoint: gm.query.item_any
gm.query.item_any [search_terms...] [type_flags...] [tier_flags...] [sort:field[:order]]
Search for items matching ANY of the specified types (OR logic). All other parameters work the same as gm.query.item. Useful for comparing different item types or finding alternatives.
| Parameter | Type | Required | Description |
|---|---|---|---|
search_terms |
string | No | Text to match against item name, ID, or tier |
type_flags |
flags | No | Filter by item types using OR logic (see Type Flags below) |
tier_flags |
flags | No | Filter by tier level (tier0 through tier6) |
sort:field[:order] |
string | No | Sort results (see Sorting Options below) |
Same as gm.query.item:
Weapons: weapon, 1h/onehanded, 2h/twohanded, ranged, bow, crossbow, polearm, thrown, shield
Ammunition: arrows, bolts
Armor: armor, head/headarmor, body/bodyarmor, leg/legarmor, hand/handarmor, cape
Mounts: mount, horsearmor
Other: food, trade/goods, banner, civilian, combat
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tier0throughtier6- Filter by tier level
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sort:id- Sort by StringId (default) -
sort:name- Sort alphabetically by name -
sort:tier- Sort by tier level -
sort:value- Sort by gold value -
sort:type- Sort by item type category
Add :desc for descending order or :asc for ascending (default)
When using gm.query.item_any, the command matches items that have ANY of the specified type flags. For example:
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gm.query.item bow crossbow(AND logic) - Finds items that are BOTH bows AND crossbows (usually none) -
gm.query.item_any bow crossbow(OR logic) - Finds items that are EITHER bows OR crossbows
Find any ranged weapon:
gm.query.item_any bow crossbowFind tier 4 one-handed OR two-handed weapons:
gm.query.item_any 1h 2h tier4Find weapons OR armor:
gm.query.item_any weapon armor tier5With sorting:
gm.query.item_any bow crossbow tier5 sort:value:desc
gm.query.item_any weapon armor sort:nameCompare armor pieces:
gm.query.item_any head body leg tier4 sort:value:descFind any mounted equipment:
gm.query.item_any mount horsearmor tier5 sort:nameSuccess:
Found N item(s) matching ANY of [criteria]:
[StringId] [Name] Type: [Type] Value: [Gold] Tier: [Tier]
TIP: Use item_any to compare different weapon or armor types side-by-side.
TIP: Excellent for finding alternatives when a specific item type is not available.
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gm.query.item- Search with AND logic -
gm.query.item_info- Get detailed item information -
gm.query.modifiers- List quality modifiers -
API-Query-Overview- All query commands
Last Updated: 2025-12-16
🏠 Home | Quick Reference | Syntax Guide
Hero Commands
- gm.hero.abort_pregnancy
- gm.hero.add_gold
- gm.hero.add_hero_to_party
- gm.hero.create_companions
- gm.hero.create_lord
- gm.hero.create_party
- gm.hero.divorce
- gm.hero.edit_appearance
- gm.hero.edit_party
- gm.hero.equip_hero
- gm.hero.export_character
- gm.hero.generate_lords
- gm.hero.give_birth
- gm.hero.heal
- gm.hero.import_character
- gm.hero.impregnate
- gm.hero.imprison
- gm.hero.kill
- gm.hero.list_appearances
- gm.hero.list_characters
- gm.hero.list_developments
- gm.hero.list_traits
- gm.hero.load_appearance
- gm.hero.load_character
- gm.hero.load_development
- gm.hero.load_traits
- gm.hero.marry
- gm.hero.open_inventory
- gm.hero.release
- gm.hero.remove_clan
- gm.hero.rename
- gm.hero.save_appearance
- gm.hero.save_development
- gm.hero.save_traits
- gm.hero.set_age
- gm.hero.set_clan
- gm.hero.set_culture
- gm.hero.set_gold
- gm.hero.set_relation
- gm.hero.start_convrsation
Clan Commands
- gm.clan.add_gold
- gm.clan.add_gold_leader
- gm.clan.add_hero
- gm.clan.add_renown
- gm.clan.create_clan
- gm.clan.create_minor_clan
- gm.clan.destroy
- gm.clan.edit_banner
- gm.clan.equip_heroes
- gm.clan.generate_clans
- gm.clan.give_gold
- gm.clan.rename
- gm.clan.set_culture
- gm.clan.set_gold
- gm.clan.set_leader
- gm.clan.set_renown
- gm.clan.set_tier
- gm.clan.sync_kingdom_colors
Kingdom Commands
- gm.kingdom.add_clan
- gm.kingdom.call_ally_to_war
- gm.kingdom.create_kingdom
- gm.kingdom.declare_alliance
- gm.kingdom.declare_war
- gm.kingdom.destroy
- gm.kingdom.edit_banner
- gm.kingdom.equip_heroes
- gm.kingdom.generate_kingdoms
- gm.kingdom.get_tribute_info
- gm.kingdom.make_peace
- gm.kingdom.pay_tribute
- gm.kingdom.remove_clan
- gm.kingdom.rename
- gm.kingdom.set_ruler
- gm.kingdom.sync_vassal_banners
- gm.kingdom.trade_agreement
Settlement Commands
- gm.settlement.add_militia
- gm.settlement.fill_garrison
- gm.settlement.give_food
- gm.settlement.give_gold
- gm.settlement.rename
- gm.settlement.reset_names
- gm.settlement.set_culture
- gm.settlement.set_hearths
- gm.settlement.set_loyalty
- gm.settlement.set_owner
- gm.settlement.set_owner_clan
- gm.settlement.set_prosperity
- gm.settlement.set_security
- gm.settlement.set_village_bound_settlement
- gm.settlement.set_village_trade_bound_settlement
- gm.settlement.spawn_wanderer
- gm.settlement.upgrade_buildings
Item Commands
- gm.item.add
- gm.item.equip
- gm.item.equip_slot
- gm.item.list_equipped
- gm.item.list_inventory
- gm.item.load_equipment
- gm.item.load_equipment_both
- gm.item.load_equipment_civilian
- gm.item.remove
- gm.item.remove_all
- gm.item.remove_equipped
- gm.item.remove_equipped_modifier
- gm.item.save_equipment
- gm.item.save_equipment_both
- gm.item.save_equipment_civilian
- gm.item.set_equipped_modifier
- gm.item.set_inventory_modifier
- gm.item.transfer
- gm.item.unequip
- gm.item.unequip_all
- gm.item.unequip_slot
Query Commands
- gm.query.character_objects
- gm.query.character_objects_any
- gm.query.character_objects_info
- gm.query.clan
- gm.query.clan_any
- gm.query.clan_info
- gm.query.culture
- gm.query.culture_info
- gm.query.hero
- gm.query.hero_any
- gm.query.hero_info
- gm.query.item
- gm.query.item_any
- gm.query.item_info
- gm.query.kingdom
- gm.query.kingdom_any
- gm.query.kingdom_info
- gm.query.modifier_info
- gm.query.modifiers
- gm.query.settlement
- gm.query.settlement_any
- gm.query.settlement_info
- gm.query.troop
- gm.query.troop_any
- gm.query.troop_info