Releases: PINPAL/CS2-Autoexec
Releases · PINPAL/CS2-Autoexec
v5.0.0 (Counter Strike 2)
Generic Changes:
- Overhauled all command comments to be easier to read while providing a more descriptive description
- Refactored command grouping across most configs to make what they do better match their "group"
- Fixed errors caused by depreciated sounds and certain sounds not playing across all configs
Config Specific Changes:
Keybinds
- Removed
grenade_binds.cfgand integrated them intobuybinds.cfgandkeybinds.cfgrespectively - Relocated all keybinds from various configs such that all keybinds can be found in
keybinds.cfgandbuybinds.cfgrespectively - Added various missing keybinds for default actions in
keybinds.cfg(all binds found in the in-game settings are now available but are commented out if not in use making it easier for others to modify the autoexec to their liking)
Crosshair
- Fixed
cl_crosshairthicknessthrowing an error during execution
HUD
- Fixed color descriptions for
cl_hud_colorbeing incorrect
Mouse
- Added convar to toggle mouse invertion
- Added convars to adjust mouse yaw and pitch ratio
Network
- Adjusted various network buffer-bloat related convars to their default value resulting in improved network performance during network buffer bloat scenarios
Video
- Added convar to toggle
Boost Player Contrast - Added convar to adjust duration before the game enters "sleep" state
Audio
- Added convars for adjusting equalizer settings that were previosly only available from in-game settings
- Added various convars for toggling additional sounds
Game
- Added convar to disabling dettaching the silencer from M4A1-S & USP-S
- Added convar to adjust "Looking to Play" status on game launch
- Added various convars for adjusting camera transition when switching players during Demo Playback & Observer Spectating
- Added various convars to adjust automatic player muting
- Added various convars to sanitize player names & hide profile pictures
- Added various convars to adjust AWP, Scout, G3SG1 & SCAR-20 scope behaviour
- Added convar to toggle Crouch behaviour between Hold/Toggle
- Added convar to toggle Slow Wak behaviour between Hold/Toggle
- Added convar to adjust which modifier key that results in dropping the weapon when purchasing from the Buy Menu
- Moved convars from various configs that define what commands unlock cursor in Scoreboard & Demo UI to
game.cfg
Gamemodes
- Fixed & refactored almost all gamemode configs resulting in no-errors or issues when used in CS2 (these previosly contained many convars from CS:GO which have since been removed)
- Swapped all static keybinds used in gamemode configs to use scancodes making them independant of keyboard language
- All gamemode configs will now print their additional/modified keybinds in the console when executed
- Removed bind to automatically purchase a Health Shot from
practice.cfg - Fixed HUD settings resulting in being unable to change weapons in various movement gamemodes (KZ, Vanilla KZ & Bhop)
- Enabled the use of multi-input binds in both KZ gamemode configs
v4.0.0 (Counter Strike 2)
- Fix viewmodel position during quickswitch bind (Q)
- Removed fake plant bind (patched)
- Removed numerous double-input binds (eg: Null Binds/Crouch Jump/Jump Throw) as they are now now cheat-protected (Patched in 8/19/2024 Update)
- Set convars to allow double-input binds during KZ gamemode hosting
- Updated radar config with additional recently added settings
- Updated network config with recently added damage prediction settings
- Refactor the entire config folder to make it easier for users to adjust/remove features from the autoexec
Known Issues:
None.
v3.2.0 (Counter Strike 2)
- Replaced grenade crosshair with native solution and add relevant configuration for that
- Decluttered main configuration files and fixed numerous console errors
- Added configuration for preferred hand
Known Issues:
None.
v3.1.0 (Counter Strike 2)
What's New?
- Added support for all keyboard languages and layouts (QWERTY/QWERTZ/DVORAK you name it, it works!)
- This means binds use keycodes as opposed to static letters/keynames (Eg:
W→scancode26)
- This means binds use keycodes as opposed to static letters/keynames (Eg:
- Update Crosshair
- Remove Broken Commands
- Telemetry Setting (FPS/Ping overlay)
- Fix GOTV Demo Controls
Known Issues:
You cannot switch who you are spectating with Mouse1, instead you must press 8
Counter Strike 2
Initital Release for CS2
Known Issues:
You cannot switch who you are spectating with Mouse1, instead you must press 8
Demo Playback Update
What's New?
- Added CFG for easily controlling GOTV Demo playback.
- You can access them in-game by typing
demoin console.
Initial Release
Includes:
- Viewmodel
- Crosshair
- Grenade Crosshair
- Sound Config
- Basic Keybinds
- Grenade Keybinds
- Buy Menu Binds
- Shortened Commands
- Gamemode Execs (bhop/kz/competitive etc)
- Language File Simplifications