Asset Store - is an editor script for the Defold game engine. It provides a convenient way to browse, publish and install Defold dependencies and assets directly from the Defold editor interface.
- Browse Dependencies: View available Defold dependencies inside Defold Editor.
- Search & Filter: Search dependencies by title, author, description, or tags.
- One-Click Installation: Install dependencies directly into your project with automatic dependency resolution.
- Community Driven: You can contribute by easily adding your own dependencies to this repository or Defold Asset Portal (they are automatically synced with this repository).
Open your game.project file and add the following line to the dependencies field under the project section:
https://github.com/Insality/asset-store/archive/refs/tags/2.zip
After that, select Project ▸ Fetch Libraries to update library dependencies. This happens automatically whenever you open a project so you will only need to do this if the dependencies change without re-opening the project.
The Asset Store editor script will be automatically available in the Defold editor menu under Project ▸ [Asset Store] Dependencies.
After installing the dependency, the Asset Store will appear in your Defold editor menu:
- Open Defold Editor
- Go to
Projectmenu - Select
[Asset Store] Dependenciesto open the Dependency Store - Select
[Asset Store] Assetsto open the Asset Store - Browse, search, and install dependencies or assets
- Dependencies - Browse and install Defold dependencies
- Druid Widgets - Browse and install Druid widgets
- Editor Scripts - Browse and install Editor scripts
- Lua Modules - Browse and install Lua modules
- Particles - Browse and install Particles
- Materials - Browse and install Materials
Submit your library to the Defold Asset Portal. It will be synced to this repository and appear in the Dependencies store. See dependencies_store.md for details (e.g. adding an API link).
Add your asset in this repo under the right folder (widget/, editor_scripts/, core/, particles/, or materials/) and add a JSON manifest. Same manifest format for all; see folder_assets_publishing.md for the structure. Each store doc above has the exact path for that store.
This project is licensed under the MIT License - see the LICENSE file for details.
If you have any issues, questions or suggestions please create an issue.
Details
- Initial release!
- Added Asset Store section in the editor menu
- Added support for images in editor scripts
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