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Getting started
MMaillard edited this page Jun 27, 2024
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2 revisions
Here we will instantiate a sound and play it, we just wait it to finish before closing the program.
int main()
{
// instantiate the Audio system, without it alive somewhere in the program it will not work.
Audio_System audioSystem;
// instantiate a sound class and load file sfx1.wav
Sound sfx("../Sound/sfx1.wav");
// play it
sfx.play();
// play the file and close when the file stop
while (sfx.getStatut() == Sound::Statut::playing) {
...
}
return 0;
}