The Open WebRTC Toolkit(OWT) client SDK for native Windows/Linux/Android/iOS applications is built upon the W3C WebRTC standard to accelerate the development of real time communication applications on these platforms. It supports peer to peer communication, and conference mode communication working with Open WebRTC Toolkit conference server.
- Supported Windows platform: Windows 10 and above.
- Supported Linux platform: Ubuntu 20.04 and above.
- Supported iOS platform: iOS 12.0 and above.
To generate the API document, go to the scripts directory, and run python build-win.py --docs for Windows or ./gendoc.sh in talk/owt/docs/ios for iOS.
You need Doxygen in your path.
Before you start, make sure you have the following prerequisites installed/configured:
- WebRTC stack build dependencies, except the Visual Studio part.
- Proxy settings.
The following dependencies are for Windows only:
- Visual Studio. Only Visual Studio 2022 version 17.4.4 is tested.
- Intel Media SDK for Windows, version 2021 R1 or higher.
- Make sure you clone the source code to a directory named
src. - Create a file named .gclient in the directory above the
srcdir, with these contents:
solutions = [
{
"managed": False,
"name": "src",
"url": "https://github.com/open-webrtc-toolkit/owt-client-native.git",
"custom_deps": {},
"deps_file": "DEPS",
"safesync_url": "",
},
]
target_os = []
- Set DEPOT_TOOLS_WIN_TOOLCHAIN to 0 in your system environment.
- Set Visual Studio related environmental variables. You can either call
VsDevCmd.batunderCommon7\Toolsdirectory of your Visual Studio installation, or start build inDeveloper Command Prompt for VS. - In
srcdirectory, Rungclient sync. It may take long time to download large amount of data the first time you run it. Also you are required to run this wheneverDEPSfile is updated. - Go to the
src/scriptsdirectory, and run:python build-win.py --gn_gen --sdk --tests --ssl_root /path/to/ssl --msdk_root /path/to/msdk --output_path /path/to/output.
- The optional
msdk_rootshould be set to the directory of your Intel MediaSDK for Windows, version 2020 R1 or higher. This is typicallyC:\Program Files (x86)\IntelSWTools\Intel(R) Media SDK 2020 R1\Software Development Kit. If specified, will enable hardware accelerated video codecs for most of the video codecs.
- In
srcdirecotry, rungclient sync. It may take long time to download large amount of data. - Go to the
src/scriptsdirectory, and run:python build_linux.py --gn_gen --sdk --tests --shared --output_path /path/to/out.
- If
--msdk_rootis specified to correct Intel MediaSDK path, for example, '/opt/intel/mediasdk', hardware decoders will be built besides the software implementations. - If the optional
--fake_audiois specified, the internal audio devices implementation based on alsa or pulseaudio will not be built and a dummy implementation will be used. - If you would like to build shared library instead of default static library, add
--sharedoption when invoking build_linux.py. Shared library is recommend because it avoids symbol conflicts. - The document for sdk will also be copied to this directory if you specify
--docsoption in above command.
Common build options shared by Windows and Linux:
- By default
x86|Debuglibrary will be created. Specify--arch x64if you want to build x64 libraries; Specify--scheme releaseif release version of library is to be built. - The built binary will be under path specified by
--output_path. If--output_pathis not set, the built binary will be undersrc/outdirectory. - The optional
--ssl_rootshould be set to the root directory of lastest OpenSSL 3.0 series directory. If specified, build tool will search external OpenSSL headers inssl_root/includeand OpenSSL binaries inssl_root/lib. But binaries are not included in OWT SDK, so applications still need to link libcrypto and libssl. - Use
--gn_gento generate args.gn during the first build or when you change eitherssl_root/msdk_rootoptions. - The optional
--testswill trigger unit tests after build. - Run
build*.pywith--helpfor argument description.
Update to latest macOS(Big Sur) and Xcode. iOS SDK can only be built on macOS.
- Replace the last line of .gclient with target_os=["ios"]
- Run
gclient sync. It may take a long time to download a large amount of data. - Run
scripts\build.py.
This branch doesn't support Android build. owt-client-android depends on 5.0.x branch of this repository.
We warmly welcome community contributions to the owt-client-native repository. If you are willing to contribute your features and ideas to OWT, follow the process below:
- Make sure your patch will not break anything, including all the build and tests.
- Submit a pull request to Pull Requests.
- Watch your patch for review comments, if any, until it is accepted and merged.
The OWT project is licensed under Apache License, Version 2.0. By contributing to the project, you agree to the license and copyright terms therein and release your contributions under these terms.
Use the "Issues" tab on Github.