Releases: xXJSONDeruloXx/lsfg-vk-android
Releases · xXJSONDeruloXx/lsfg-vk-android
v1.0.0-android-ahb — AHardwareBuffer frame generation for Android/Turnip
LSFG-VK Android AHB Build
Prebuilt Vulkan implicit layer for Lossless Scaling frame generation on Android (arm64-v8a).
What changed from upstream
- Uses
AHardwareBuffer-based image sharing instead ofOPAQUE_FD(Turnip/Mesa doesn't support OPAQUE_FD) - Uses
vkGetImageMemoryRequirementsinstead ofvkGetAndroidHardwareBufferPropertiesANDROID(bypasses Vortek ICD wrapper gap) - Sync via
presentContext(-1, {})+waitIdle()instead of semaphore FD export - Uses
TMPDIRenv var instead of hardcoded/tmp - AHB function pointer made optional — device layer init doesn't fail if unavailable
Build config
- NDK 27, arm64-v8a, API 26,
c++_staticSTL, Release LSFGVK_ANDROID_WINE=ON,VK_USE_PLATFORM_ANDROID_KHR=1- Linked:
libdl,libm,libc,libandroid
Files
liblsfg-vk-layer.so— stripped, 2.4MB. Install to~/.local/lib/in containerVkLayer_LS_frame_generation.json— Vulkan layer manifest. Install to~/.local/share/vulkan/implicit_layer.d/
Runtime requirements
- Lossless.dll (user-supplied, auto-discovered from Steam app 993090)
- Vulkan 1.3+ device with
VK_ANDROID_external_memory_android_hardware_buffersupport