Skip to content

Conversation

@dkosmari
Copy link

The code was not initializing the mSampler member variable, but a local variable. That made the texture be rendered with nearest-neighbor filtering, instead of the intended linear filtering.

@Maschell Maschell merged commit d58e30a into wiiu-env:main Feb 18, 2025
3 checks passed
@dkosmari dkosmari deleted the sampler-fix branch February 18, 2025 16:09
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants