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8 changes: 4 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -20,16 +20,16 @@ SteamFlow is currently in alpha. We are actively working on reaching feature par
- [x] Display game covers (automated caching)
- [x] Basic game launching
- [ ] **Installation & Updates**
- [x] Download pipeline (WIP)
- [ ] Update management
- [x] Download pipeline
- [x] Update management
- [ ] Uninstall support
- [ ] **Features**
- [ ] Search bar
- [ ] Collections / Categorization
- [ ] Friends list & Chat
- [ ] Steam Cloud integration
- [x] Steam Cloud integration
- [ ] Workshop management
- [ ] Proton/Wine integration improvements
- [x] Proton/Wine integration improvements
- [ ] Depot browser (Download specific builds/files)

# Getting Started
Expand Down
7 changes: 3 additions & 4 deletions SteamFlow/README.md
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Expand Up @@ -27,6 +27,7 @@ Guard data is persisted through `FileGuardDataStore::user_cache()` so repeated S
- Local install scan from `steamapps/libraryfolders.vdf` and `appmanifest_*.acf`.
- VDF parsing now uses `keyvalues-serde` models (no line-based fallback parsing).
- Unified `GameLibrary` with per-game install status.
- **Steam Cloud Sync**: Automatic sync-down before launch and sync-up after game exit (if enabled in settings).

## GUI
- Integrated authentication panel (account/password + optional Steam Guard code).
Expand All @@ -40,7 +41,7 @@ Guard data is persisted through `FileGuardDataStore::user_cache()` so repeated S
- not installed -> queue install/download pipeline skeleton

## Launch flow
- Product metadata lookup through PICS (Implementation in `src/download_pipeline.rs` but integration in `SteamClient::get_launch_info` is still pending).
- Product metadata lookup through PICS is integrated into `SteamClient::get_launch_info`.
- Linux-first launch target selection, then Windows fallback (Proton path required).

## Run
Expand All @@ -54,6 +55,4 @@ cargo run --manifest-path SteamFlow/Cargo.toml
2. **Get Security Info**: Request depot decryption keys + CDN server list and auth tokens.
3. **Download/Decode Manifest**: Fetch manifest from CDN and decode the proprietary protobuf-based format (supporting raw, Gzip, and Xz).
4. **Chunk Download Loop**: Concurrent download of file chunks, followed by AES-256-CBC decryption and decompression.
- The UI integration is currently minimal and drives a staged download into a temporary directory.

>>>>>>> c#-remake
- The UI integration drives a staged download into a temporary or configured library directory.
8 changes: 4 additions & 4 deletions SteamFlow/ROADMAP.md
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Expand Up @@ -17,9 +17,9 @@
1. ✅ SteamFlow uses steam-vent 0.4.2 full auth pipeline, including persisted sessions.
2. ✅ Improved Steam Guard UX with confirmation-type specific hints.
3. ✅ Integrated 4-phase download pipeline logic (`manifest id -> security -> manifest -> chunks`).
4. Improve download UI with real-time progress reporting and better error handling.
5. Integrate PICS metadata fetch into the main `SteamClient` launch flow.
6. Add per-game launch profiles (env vars, custom args, compat tool preset).
7. Add settings view for Proton runtime and Steam library path discovery.
4. [x] Improve download UI with real-time progress reporting and better error handling.
5. [x] Integrate PICS metadata fetch into the main `SteamClient` launch flow.
6. [ ] Add per-game launch profiles (env vars, custom args, compat tool preset).
7. [x] Add settings view for Proton runtime and Steam library path discovery.
8. Extend CI to publish signed .deb artifacts from tags.
9. [x] Implement Steam Cloud Sync (Enumerate/Download/Upload).
8 changes: 5 additions & 3 deletions TODO.md
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Expand Up @@ -23,9 +23,6 @@
- Simple friends list.
- Online/Offline status.
- Chat support.
- [ ] **Steam Cloud**
- Sync game saves on launch/exit.
- Conflict resolution UI.
- [ ] **Workshop Support**
- View subscribed items.
- Simple enable/disable mod management.
Expand All @@ -52,3 +49,8 @@
- Add tests for download pipeline state machine.
- [ ] **Modularization**
- Split `ui.rs` into smaller components (Sidebar, GameView, Auth, etc.).

## Done
- [x] **Steam Cloud**
- Sync game saves on launch/exit.
- [ ] Conflict resolution UI.
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