FastCast2 v0.0.8
RBXL
A full environment setup made specifically for testing FastCast2
DebuggerGUI: You can control server projectiles, client projectiles, and do anything with this gui to test FastCast2
Extension: You can add a ModuleScript inside a TestModules or FastCastEventModules in ReplicatedStorage to add more things to it (If you know what you're doing and how it works)
(Currently in maintenance/unavailable)
RBXM
Added:
- Spherecast feature — adds sphere-based casting for broader collision detection and hit testing.
Changed:
- Blockcast visualization no longer stretched by cast length.
- Cleaned up code and performed minor refactors for readability.
- Updated documentation comments for clarity.
Fixed:
- Type errors
- FastCast2 now uses copy table instead of shared table for .newBehavior()