Error Handler, MD Shell: Console scrolling#40
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This only affects internally-used debug macros (external __FSTRING_* is unaffected). This is because all format symbols are underscored in this version.
- Extended Console state to include scrolling and VRAM/HSRAM/VSRAM data; - As a side effect, `Console.Clear` can be used in subdebuggers (e.g. backtrace, address registers); it was previously hardcoded to clear primary debugger's console only; - Major extension and refactoring of `ErrorHandler_PagesController` to support scrolling; - Init joypads in `ErrorHandler_ClearConsole`.
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This feature won't make it to MD Debugger 2.6, I'm changing target to 2.7. I have concerns including scrolling config into console config (as a simple output device, it should be dumber), need to think of a better approach. Auto-scrolling also only works with ErrorHandler_PagesController, which is far from ideal and it 4-directional scrolling feels a bit odd. |
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This PR implements basic console scrolling when pressing D-Pad. This should be extremely useful if screen content doesn't fit vertically (e.g. backtrace is too long).
TODO
Console.SetXYScrollmacro;Console.VSyncmacro (maybe squeeze it in here?);Console.Run;