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ZeroVSH Patcher v0.4 - NightStar3 and codestation
Lite Mod 0.3 by Vento

-- Original project  --

Original code can be found here https://github.com/NightStar3/zerovsh-patcher

---- Mod Description ----

Removed funtionalities found in the original plugin:
* PSP GO Calendar/Clock on 2K/3K PSP
* Led Control
* Brightness Control
* CPU Clock Control
* .ini settings file loading
* User thread (now only the kernel one is present)
* All sceKernelDelayThread calls

Now the plugin loads custom files only from "ef0:/PSP/VSH/" (internal storage PSP GO) or "ms0:/PSP/VSH/" (memory stick) depending if you used zerovsh_patcher_ef0.prx or zerovsh_patcher_ms0.prx.

There might be other unused/useless code left around, feel free to open a pull request or an issue.

---- Plugin Description ----

ZeroVSH Patcher is a plugin that allows users to customize their PSP to the 
fullest extent without writting to the flash0. ZeroVSH Patcher redirects the
loading of various file types from flash to your memory stick or internal storage, 
thus removing the fear of bricking.

Please scroll down for further information. 

---- How to Use ----

Copy either zerovsh_patcher_ef0.prx or zerovsh_patcher_ms0.prx in your seplugins folder and enable it inside VSH.TXT (or PLUGIN.TXT if you are on ARK CFW).

zerovsh_patcher_ef0.prx can be used only on a PSP GO and will load files from the PSP GO internal storage at this path "ef0:/PSP/VSH/".

zerovsh_patcher_ms0.prx will load files from the Memory Stick at this path "ms0:/PSP/VSH/".

---- Bugs ----

* Does not work on 1k psp (the original plugin had the same issue)

---- For Developers ----

You must have the pspsdk or psptoolchain set up in order to compile the plugin
Just run the script in the trunk corresponding to your operating system, and it should compile fine

The plugin will be compiled to the /bin folder in the trunk.

-- CFW/HEN's supported by this mod --

* ARK (tested only this one on my PSP 3K 6.60 ARK 4.16)
* M33
* TN
* PRO
* ME
* GEN
* other???

-- File types supported --

* Fonts - .pgf
* Bitmap Images - .bmp
* Resources - .rco
* Gameboots - .pmf
* Modules - .prx
* default theme - .dat
* (more to come hopefully)

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