Releases: unity-game-framework/ugf-ui
Releases · unity-game-framework/ugf-ui
2.0.0
2.0.0-preview.5
2.0.0-preview.4
2.0.0-preview.3
Release Notes
Added
- Add group virtual scroll generic with handler arguments (#14)
- Add
ILayoutGroupVirtualScrollConstructorinterface as abstract scroll items constructor. - Add
LayoutGroupVirtualScrollConstructorHandlersandLayoutGroupVirtualScrollConstructorHandlers<T>classes as default implementation of scroll items construction. - Change
LayoutGroupVirtualScrollComponentclass to work using instance ofILayoutGroupVirtualScrollConstructorinterface.
- Add
2.0.0-preview.2
2.0.0-preview.1
2.0.0-preview
Release Notes
Added
- Add rect transform utilities (#6)
- Add
UIUtility.GetWorldRect()and overloads to get world space Rect of the RectTransform. - Add
UIUtility.SetParentAndFill()method to set specified parent and stretch it.
- Add
- Add graphic empty component (#5)
- Update dependencies: add
com.ugf.editortoolsof3.0.0-previewandcom.unity.uguiof2.0.0versions. - Update package Unity version to
2023.2. - Update package registry to UPM Hub.
- Add
GraphicEmptyComponentclass as component to draw graphics for ray casting support only.
- Update dependencies: add
- Add layout components (#4)
- Add
LayoutComponentabstract class as base for any layout calculation implementation. - Add
LayoutCollectionComponentclass as collection of layouts to calculate. - Add
LayoutGroupComponentclass as general layout group implementation for child transforms. - Add
LayoutGroupVirtualComponentclass as general layout group implementation but for Rect collection only. - Add
LayoutTextComponentclass as layout component with calculation based on target text. - Add
LayoutGroupUtilityclass with methods to work with layout calculations.
- Add
1.0.1
1.0.0
Release Notes
- No release notes.