Skip to content

Releases: unity-game-framework/ugf-ui

2.0.0

09 Aug 16:25

Choose a tag to compare

Release Notes

2.0.0-preview.5

29 May 10:42

Choose a tag to compare

2.0.0-preview.5 Pre-release
Pre-release

Release Notes

Fixed

  • Fix virtual scroll world rect check (#18)
    • Update dependencies: com.ugf.editortools to 3.0.0-preview.9 version.
    • Fix LayoutGroupVirtualScrollComponent.Calculate() method to properly check for culling of children.

2.0.0-preview.4

02 Apr 15:35

Choose a tag to compare

2.0.0-preview.4 Pre-release
Pre-release

Release Notes

Added

  • Add layout fit in parent components (#16)
    • Update dependencies: com.ugf.editortools to 3.0.0-preview.6 version.
    • Add LayoutFitInParentComponent and LayoutFitInParentImageComponent classes as layout components to calculate position to fit inside a parent.

2.0.0-preview.3

22 Feb 13:27

Choose a tag to compare

2.0.0-preview.3 Pre-release
Pre-release

Release Notes

Added

  • Add group virtual scroll generic with handler arguments (#14)
    • Add ILayoutGroupVirtualScrollConstructor interface as abstract scroll items constructor.
    • Add LayoutGroupVirtualScrollConstructorHandlers and LayoutGroupVirtualScrollConstructorHandlers<T> classes as default implementation of scroll items construction.
    • Change LayoutGroupVirtualScrollComponent class to work using instance of ILayoutGroupVirtualScrollConstructor interface.

2.0.0-preview.2

25 Nov 10:33

Choose a tag to compare

2.0.0-preview.2 Pre-release
Pre-release

Release Notes

Added

  • Add layout virtual scroll component (#12)
    • Update dependencies: add com.ugf.runtimetools of 3.0.0-preview version.
    • Add LayoutGroupVirtualScrollComponent class as component to implement virtual layout inside scroll rect.

2.0.0-preview.1

23 Nov 14:50

Choose a tag to compare

2.0.0-preview.1 Pre-release
Pre-release

Release Notes

Fixed

  • Fix components menu order value (#10)
    • Fix LayoutCollectionComponent, LayoutGroupComponent, LayoutGroupVirtualComponent and LayoutTextComponent classes with proper order value for component menu attributes.

2.0.0-preview

18 Nov 14:12

Choose a tag to compare

2.0.0-preview Pre-release
Pre-release

Release Notes

Added

  • Add rect transform utilities (#6)
    • Add UIUtility.GetWorldRect() and overloads to get world space Rect of the RectTransform.
    • Add UIUtility.SetParentAndFill() method to set specified parent and stretch it.
  • Add graphic empty component (#5)
    • Update dependencies: add com.ugf.editortools of 3.0.0-preview and com.unity.ugui of 2.0.0 versions.
    • Update package Unity version to 2023.2.
    • Update package registry to UPM Hub.
    • Add GraphicEmptyComponent class as component to draw graphics for ray casting support only.
  • Add layout components (#4)
    • Add LayoutComponent abstract class as base for any layout calculation implementation.
    • Add LayoutCollectionComponent class as collection of layouts to calculate.
    • Add LayoutGroupComponent class as general layout group implementation for child transforms.
    • Add LayoutGroupVirtualComponent class as general layout group implementation but for Rect collection only.
    • Add LayoutTextComponent class as layout component with calculation based on target text.
    • Add LayoutGroupUtility class with methods to work with layout calculations.

1.0.1

03 Oct 18:03

Choose a tag to compare

Release Notes

Fixed

  • Fix editor assembly settings (#3)
    • Update package to Unity of 2021.1 version.
    • Fix editor assembly to be included only in editor platform.
    • Change editor context menu for anchors, moved under the Anchors menu.

1.0.0

06 Oct 19:08

Choose a tag to compare

Release Notes

  • No release notes.