Ray tracer written in Rust based on Jamis Buck’s book: The Ray Tracer Challenge
- CSG
- Antialiasing
- Texture mapping
- Depth of field
- Particle emission
- Scripting
- Area lights and soft shadows
- Migrate to Webassembly
- CLI interface
- AWS Lambda renderer
| Name | Name | Last commit date | ||
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Ray tracer written in Rust based on Jamis Buck’s book: The Ray Tracer Challenge