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Releases: typester/ranma

v0.1.11

27 Feb 05:57
be9d81e

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0.1.11 (2026-02-27)

Features

Bug Fixes

  • process state change events synchronously on main thread (#25) (61b9f6e)

v0.1.10

25 Feb 18:10
8174b14

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0.1.10 (2026-02-25)

Bug Fixes

  • migrate implicit nodes back to main display on display change (#23) (94fc50c)

v0.1.9

19 Feb 22:35
2e8c2d7

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0.1.9 (2026-02-19)

Bug Fixes

  • use CGMainDisplayID() instead of NSScreen.main for primary display detection (#21) (41efff4)

v0.1.8

18 Feb 01:40
ceb9c2f

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0.1.8 (2026-02-18)

Features

  • add image rendering support with file-based image cache (#19) (a632da0)

v0.1.7

18 Feb 00:12
0a34f9a

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0.1.7 (2026-02-18)

Bug Fixes

  • remove_node now recursively removes all descendants (transitive closure) (#17) (1193645)

v0.1.6

17 Feb 23:30
cf30d10

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0.1.6 (2026-02-17)

Features

  • add style variant examples for unified bar (#14) (dd9a0bd)

Bug Fixes

  • resolve display migration architectural issues (#16) (75efb30)

v0.1.5

17 Feb 17:59
df50958

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0.1.5 (2026-02-17)

Features

  • add tree subcommand to display node hierarchy (#13) (aa5964e)

Bug Fixes

  • add retry logic to detect-release step in release workflow (#10) (b258ed1)

v0.1.4

17 Feb 16:23
826c684

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0.1.4 (2026-02-17)

Features

  • hide bar on fullscreen spaces (#9) (ecaf2b2)

Bug Fixes

  • prevent bar from appearing at wrong position on display changes (#7) (8508b81)

v0.1.3

17 Feb 07:48
4462c9e

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0.1.3 (2026-02-17)

Bug Fixes

  • use correct path for ranma-server in release packaging (#3) (e352d58)

v0.1.2

17 Feb 07:40
26eb597

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0.1.2 (2026-02-17)

Bug Fixes

  • create CRanmaCore/include directory before copying headers in build script (85a1841)