Releases: tsmock/sidewalks
Releases · tsmock/sidewalks
v71
17 Oct 18:54
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What's Changed
Fix #15 : Steps should be treated like sidewalks for crossing purposes by @tsmock in #23
Fix #18 : Don't add crossing node when layers are different by @tsmock in #24
Full Changelog : v69...v71
v69
17 Oct 16:34
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v67
15 Jul 15:24
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What's Changed
Fix #20 : Crossing two ways at the same time deletes part of the sidewalk by @tsmock in #21
Full Changelog : v63...v67
v63
01 May 13:32
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What's Changed
Fix an issue where highway=footway would be copied to a crossing ndoe by @tsmock in #14
Full Changelog : v62...v63
v62
29 Apr 19:05
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What's Changed
Fix GH #9 : Crossing ways getting attached to inner roundabout by @tsmock in #11
Fix #10 : surface tagging continuing past kerb by @tsmock in #12
Full Changelog : v59...v62
v59
24 Apr 22:47
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What's Changed
Don't sync crossing tags onto sidewalks, only crossings by @tsmock in #6
Use existing nodes where possible by @tsmock in #7
Properly generate closed parallel ways when the originating way is closed by @tsmock in #8
Full Changelog : v56...v59
v56
18 Apr 14:00
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What's Changed
Fix GH #3 : Creating a crosswalk to close a loop causes the first node… by @tsmock in #4
Don't add kerbs in middle of sidewalks by @tsmock in #5
New Contributors
Full Changelog : v54...v56
v54
17 Apr 21:31
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v53
16 Apr 21:44
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v52
15 Apr 19:12
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