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Releases: tsmock/sidewalks

v71

17 Oct 18:54
7231a90

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What's Changed

  • Fix #15: Steps should be treated like sidewalks for crossing purposes by @tsmock in #23
  • Fix #18: Don't add crossing node when layers are different by @tsmock in #24

Full Changelog: v69...v71

v69

17 Oct 16:34
2b1dbbc

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v69

What's Changed

  • Fixup crossing node stop signs by @tsmock in #22

Full Changelog: v67...v69

v67

15 Jul 15:24
6be64d2

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v67

What's Changed

  • Fix #20: Crossing two ways at the same time deletes part of the sidewalk by @tsmock in #21

Full Changelog: v63...v67

v63

01 May 13:32
b77e1e4

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v63

What's Changed

  • Fix an issue where highway=footway would be copied to a crossing ndoe by @tsmock in #14

Full Changelog: v62...v63

v62

29 Apr 19:05
9361c08

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v62

What's Changed

  • Fix GH #9: Crossing ways getting attached to inner roundabout by @tsmock in #11
  • Fix #10: surface tagging continuing past kerb by @tsmock in #12

Full Changelog: v59...v62

v59

24 Apr 22:47
7278dbc

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v59

What's Changed

  • Don't sync crossing tags onto sidewalks, only crossings by @tsmock in #6
  • Use existing nodes where possible by @tsmock in #7
  • Properly generate closed parallel ways when the originating way is closed by @tsmock in #8

Full Changelog: v56...v59

v56

18 Apr 14:00
c23a97d

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v56

What's Changed

  • Fix GH #3: Creating a crosswalk to close a loop causes the first node… by @tsmock in #4
  • Don't add kerbs in middle of sidewalks by @tsmock in #5

New Contributors

  • @tsmock made their first contribution in #4

Full Changelog: v54...v56

v54

17 Apr 21:31
fd59c80

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v54

Full Changelog: v53...v54

v53

16 Apr 21:44
8c2c56e

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v53

Full Changelog: v52...v53

v52

15 Apr 19:12
a0a4480

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v52

Full Changelog: v50...v52