C# chess library containing a complete data structure and move generation.
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Updated
Jun 29, 2024 - C#
C# chess library containing a complete data structure and move generation.
The world's strongest Java chess engine.
A terminal implementation of the game Quoridor with an engine
Zero + is a Gomoku AI that implements threat space search, minimax with alpha beta pruning optimized with Zobrist and linear sequence cache, Principal Variation Search, and Monte Carlo Tree Search.
Quoridor game implementation integrated with a versatile and reusable AI agent for solving two-player board games
A python based chess engine
A UCI-compatible chess engine, capable of beating (most) human players.
Efficient Algortihm for Tic Tac Toe game ai with alpha beta pruning
Uses bitboards for speed and alpha beta to search for best move
a C++ chess engine with support for full chess rules and an AI opponent. It implements move generation, position evaluation, and a minimax search with alpha-beta pruning to choose the best moves. This project is designed to be modular and extensible.
A gomoku player via Min-Max Search and Alpha-Beta Pruning, running on https://botzone.org.cn/
重力四子棋AI(Minimax+α-β剪枝+Bitboard+Zobrist Hash实现/Alphazero自对弈深度学习实现)
A chess AI built using minimax, alpha-beta-pruning, and Zobrist hashing algorithms
My first chess bot - Bitboard, Alpha-Beta Prunning, Zobrist hashing - ELO 900-1000
A full MTD(f) implementation. 2x faster than AlphaBeta.
A stunning 3D chess game where you journey through the ages of human history. Win games, gain ELO, and travel through 20 unique eras—from the age of dinosaurs to transcendent cosmic realms.
CS 175 Checkers AI Project
A uci-capable chess engine used as a bot for Lichess
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