A renderer agnostic two-dimensional drawing api for the web
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Updated
Apr 13, 2026 - JavaScript
A renderer agnostic two-dimensional drawing api for the web
HarfBuzz text shaping engine
ML-powered manga translator, written in Rust.
A blazing-fast, DTP-grade layout engine built entirely in TypeScript. Move over HarfBuzz and headless browsers; this is the real deal. You can finally build the software you’ve always dreamed of, but never thought possible.
Single-header minimalistic pragmatic GPU font rendering library.
A Python library for efficient image generation using CSS Flexbox
Toy CPU and GPU implementations of the Slug rendering algorithm
Standalone text engine for Android aimed to be free from platform limitations
print nested boxes, lists, arrays, tables in several formats
Complex text layout and rendering engine library
Standalone text engine for iOS aimed to be free from platform limitations
OpenGL text rendering library: GPU empowered text rendering using freetype outline
Provides lightweight utilities to draw MSDF text on LibGDX
The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
A text rendering crate for rust+wgpu, using signed distance fields
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language
An example implementation of rendering text with the multi channel signed distance field technique
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