Real Time Field Service Dispatching
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Updated
Nov 25, 2024 - Python
Real Time Field Service Dispatching
Earliest Deadline First - C program
SuperTinyKernel RTOS is a lightweight, high-performance, deterministic, bare-metal C++ RTOS for resource-constrained embedded systems based on ARM Cortex-M and RISC-V MCUs. Includes with x86 emulator. Suits systems with limited RAM/FLASH.
Intelligent Power Management & Task Scheduling for Real-Time Embedded Systems | Reinforcement Learning meets DVFS for Maximum Efficiency
Real-time airport timetable data.
Implementation of the reduced CPU energy scheduling model proposed by Yao, Demers and Shenker
Assignment for the realtime operating system course. (Task Scheduling)
A CPU-scheduling simulation with memory and I/O management 📋
Assignments of UOM's EN3240 - Embedded Systems Engineering module
An exact schedulability test for Global Fixed Priority multiprocessor scheduling by using state space pruning. A detailed description of the methods is available in the following paper: https://www.computer.org/csdl/journal/tc/5555/01/09681210/1A8cppC7d28
A full-stack app to schedule reminders that are automatically sent via WhatsApp using Twilio. Built with React, Node.js, MongoDB, and real-time backend scheduling.
Academic project for The Embedded and Real-Time Systems course. Spring 2020
University of Pittsburgh ECE 1175
Real-time scheduling simulator with simple CPU overhead accounting (context switches and cache warming).
This project automates GitHub commits every minute using a Python script and systemd on Debian 12. It integrates real-time scheduling with schedule and ensures seamless operation through systemd service management. Perfect for maintaining an active GitHub activity graph!
Slack Stealing methods on FreeRTOS.
Simulate RMS for N periodic, perfectly preemptable processes on M identical processors
MATLAB tool for computing the parameters of Generalised Multiprocessor Periodic Resource Model used for Compositional Real-Time Multiprocessor Scheduling
01/2014: Shooting computer game with with the scope of manage multiple threads and deadlines on a Real-time system.
A demonstration of multithreading, real-time scheduling and thread joining on a virtual FPGA board implemented in C.
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