metal-shaders
Here are 8 public repositories matching this topic...
Native Metal/OpenGL shader effects library for React Native and Expo apps
-
Updated
Feb 11, 2026 - TypeScript
🧊 Specification for Universal Shading Language (In Progress)
-
Updated
May 10, 2025
Interfacing with Apple Metal-based GPUs
-
Updated
Mar 14, 2024 - Go
Show virtual 3D Mesh Object on the plane of a reference image without camera calibration.
-
Updated
Oct 23, 2023 - C++
A linear algebra library for Apple Silicon, featuring optimized QR factorization through Metal and AMX GPU acceleration. Designed for high-fidelity numerical computations, the implementation provides efficient, scalable matrix decompositions for varied workloads, balancing computational precision with hardware-native performance.
-
Updated
Apr 17, 2026 - Metal
Mac-native Rust inference engine for running larger local GGUF models with more control on Apple Silicon M3+.
-
Updated
Apr 15, 2026 - Rust
Improve this page
Add a description, image, and links to the metal-shaders topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the metal-shaders topic, visit your repo's landing page and select "manage topics."