A small, powerful tool for extracting and repacking the sounds of God of War Ragnarök.
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Updated
Jan 6, 2025 - C++
A small, powerful tool for extracting and repacking the sounds of God of War Ragnarök.
A case study of the axe throw mechanic in the hit game God Of War, renamed after the Norse god Thor and done in Unity. The project includes codes for first person character and camera control, weapon throw and weapon recall, and a sample scene where the player can play with the mechanic on physics based objects.
Site de e-commerce criado com a temática do jogo God of War: Ragnarök
Hackathon Website ByteBattles is a fully hand-coded designer website built from scratch using HTML, CSS, and JavaScript. Originally developed as both a personal portfolio project and the official site for a cultural hackathon event, it showcases responsive design, creative layouts, and a modern aesthetic without relying on frameworks.
Developed an Unreal Engine-based 3D endless runner game using C++ and Blueprints. The game features Kratos chasing Hades, with unique axes and power-ups enhancing gameplay. Designed immersive environments and dynamic mechanics inspired by the God of War series.
Clon de la página de God of War Ragnarok.
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