CUDA-OpenGL interop for Raylib that allows for high-performance, real-time rendering by enabling CUDA kernels to write directly to OpenGL textures without CPU round-trips.
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Updated
Feb 28, 2026 - C
CUDA-OpenGL interop for Raylib that allows for high-performance, real-time rendering by enabling CUDA kernels to write directly to OpenGL textures without CPU round-trips.
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