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bresenham-circle-drawing-algorithm

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Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.

  • Updated Apr 13, 2023
  • C++

This repository contains implementations of fundamental computer graphics algorithms. It demonstrates how basic primitives like points, lines, circles, and ellipses can be drawn using classic techniques such as DDA, Bresenham, and Mid-Point methods. The project is intended for learning and exploring the core ideas behind graphics programming

  • Updated Apr 10, 2026
  • C++

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