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Hi, actually I have done this in Unity beforehand. I have already heard about your asset. I wonder if its possible to search for a location in runtime and then select a region with dragging and import it with building if some exist. |
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Add an option to export model to OBJ format, this option can be useful to unwrap UVs in a 3d software package like Blender, perform mesh cleanup or any other mesh manipulation.
Depends on #57