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Ray Tracer

This is my raytracer written in rust

How To Run

Unoptimized

cargo run

Optimized version:

cargo build --release && time ./target/release/raytracer

Output is a bmp file

Example Render (5000 rays per pixel)

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Old versions (single ray per pixel)

First render was at command line

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First color render had just the shape

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Added some shadows

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The perspective was wrong at the beginning

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First well working version

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Added soft shadows

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And opaque spheres

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