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XamlX SreTypeSystem: Allow internal types#2

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nyeogmi wants to merge 2 commits into
space-wizards:masterfrom
nyeogmi:pyrex-sretypesystem-allow-internal-types
Draft

XamlX SreTypeSystem: Allow internal types#2
nyeogmi wants to merge 2 commits into
space-wizards:masterfrom
nyeogmi:pyrex-sretypesystem-allow-internal-types

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@nyeogmi

@nyeogmi nyeogmi commented Aug 28, 2024

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(This draft is split over two repos. The engine part, which includes an explanation, is here.)

Likely a prod-ready implementation of this would actually copy SreTypeSystem into a new RobustSreTypeSystem class inside the game code, because changing library internals is grody. But that would be a massively bloated change in comparison to this proof-of-concept.

Paul and others added 2 commits December 17, 2020 21:51
This is a hack I gave Dr. Smugleaf -- it unbreaks resolution of types
like ProfSettings.

I can tool this into something more useful _and_ saner if this is an
implementation approach the SS14 dev team wants.
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