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fix: proposed fix for competing UI on mobile#17

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xmreur wants to merge 1 commit into
sourcelocation:mainfrom
xmreur:fix/issue-8-mobile-friendly-toggle
Open

fix: proposed fix for competing UI on mobile#17
xmreur wants to merge 1 commit into
sourcelocation:mainfrom
xmreur:fix/issue-8-mobile-friendly-toggle

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@xmreur

@xmreur xmreur commented Jun 14, 2026

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Improves mobile gameplay by replacing the cramped bottom minimap strip with a full-screen Street View / map toggle.

On viewports under 768px, Street View now uses the full screen by default. A floating Guess button (bottom-right) opens a full-screen map overlay for pin placement; Back returns to Street View. The existing Place Pin / Guess / Waiting finalize flow is unchanged. Desktop keeps the hover-to-expand bottom-right minimap.

What changed:

MinimapPanel — Mobile uses a two-state mapViewOpen toggle instead of tap-to-expand partial minimap, backdrop collapse, and the 80px right gutter. Map overlay sits at z-30 (below HUD at z-40). New optional roundKey prop resets to Street View when the round changes.
InGameScene — Passes roundKey={streetViewSrc} so each new round starts in Street View.
MinimapPanel.test.tsx — Tests for mobile toggle, round reset, and unchanged desktop behavior.

@CLAassistant

CLAassistant commented Jun 14, 2026

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@sourcelocation

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Thanks! I'll check this once I find time 👍

@sourcelocation sourcelocation self-requested a review June 14, 2026 16:09
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3 participants