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Media Engineering Playbook

This repository contains cross-project documentation for real-time streaming systems and Metal-based rendering pipelines.

What Belongs Here

  • System-wide architecture
  • Streaming protocol decisions
  • Metal rendering strategies
  • Performance, latency, and security guidelines

What Does NOT Belong Here

  • Repo-specific setup steps
  • Build commands
  • Class-level documentation

Start Here

  • 01-system-architecture/high-level-diagram.md
  • 02-streaming/protocols/srt.md
  • 03-metal-rendering/pipeline/render-pipeline.md

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