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Sidharth Kulkarni edited this page May 29, 2016
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5 revisions
The server assumes several things about the database. The list of things inevitably grows so I'll try to document it here.
#0 is a built-in object that the server expects the database to provide with certain properties listed below.
#0 should have a property "nowhere" which is an object that represents the concept of "nowhere". Specifically, if an object's location is nowhere, then it is somehow outside the game.
#0 should have a verb handle-new-connection that determines which player a new connection (player or guest object) should be assigned to or kick the player (return nil)