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severmanolescu/README.md
Sever Manolescu

🚀 About Me

  • 💼 Former Software Developer at Continental Automotive (Oct 2022 - Jul 2024)
  • 🎮 Passionate about game engine development and developer tooling
  • 🛠️ Building tools that improve workflows and solve real problems
  • 🌱 Currently working on Eridion - a 2D city builder inspired by Anno 1800
  • 🇷🇴 Based in Romania

🌐 Portfolio

Portfolio Website

🎯 Currently Learning

  • Advanced C++ patterns and performance optimization
  • Modern game engine architecture
  • Real-time system design and optimization

📊 Quick Stats

GitHub Stats Top Languages


💻 Featured Projects

🛠️ Developer Tools

⭐ In Active Development - Electron desktop app for automatic application usage tracking Features: Steam-inspired UI, real-time tracking, session analytics Electron JavaScript HTML CSS SQLite


🎮 Game Development

⭐ In Active Development - 2D city-building game with procedural map generation inspired by Anno 1800 Unity C# Perlin Noise Game Simulation


2D farming RPG inspired by Stardew Valley, set in Romania Features: Complete game systems + all custom pixel art created in Aseprite Unity C# Aseprite


⭐ In Active Development - Modern 2D game engine built from scratch with OpenGL 4.6 Features: Sprite rendering, animation state machine, camera system, game object components C++ OpenGL 4.6 GLFW Glad GLM stb_image


Custom 2D game engine built from scratch in C++ Features: Component system, physics engine, SDL2 rendering, ImGui editor C++17 SDL2 ImGui


🤖 Automation & Bots

Telegram bots for crypto market analysis Features: AI summaries, price alerts, portfolio tracking, open-source Python Telegram API SQLite CI/CD Raspberry Pi


🛠️ Tech Stack

Languages: C++ C Python C# JavaScript HTML5 CSS3

Game Development: Unity OpenGL GLFW SDL2 ImGui Aseprite

Tools & Frameworks: Electron CMake

Development Environment: VS Code Git Linux

DevOps & CI/CD: Jenkins GitHub Actions

Databases: SQLite MySQL


💼 Professional Experience

Software Developer @ Continental Automotive (Oct 2022 - Jul 2024)

  • Developed backend tools for ADAS radar sensor simulation (C++/Python)
  • Built multi-component distributed systems with WebSockets
  • Implemented CI/CD pipelines with Jenkins
  • Improved system stability across Linux environments

🎨 When I'm Not Coding

  • Creating pixel art in Aseprite for game projects
  • Exploring game design and city-building mechanics
  • Tinkering with Raspberry Pi automation projects

📊 GitHub Activity

GitHub Streak

Trophies

Contribution Graph

📫 Let's Connect

LinkedIn Email

Profile Views


💡 "From game engines to developer tools - building what I'm passionate about, one commit at a time."

Pinned Loading

  1. prism prism Public

    A modern Electron-based desktop application for tracking application usage time with a Steam-inspired UI. Features automatic tracking, custom collections, daily statistics, and detailed session his…

    JavaScript 1

  2. Crypto-Bot-Ecosystem Crypto-Bot-Ecosystem Public

    Telegram bots for crypto alerts, details and articles

    Python 4 2

  3. Talon Talon Public

    A lightweight modular 2D game engine built in modern C++ using SDL2 — featuring physics, collision detection, and a Unity-style component system.

    C++ 1

  4. Ecspel Ecspel Public

    A 2D game like Stardew Valley

    C# 1