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Avoid asset editor seeing stale data or project file writes being lost when a delayed editor read/write competes with a synchronous asset editor read/write
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Adjust asset editor linenos style and match '↗' call out from source code editor.
Update asset editor scaling logic - Max dimensions: 800 x 1000 - Max scale: 16x Fixes asset editor canvas size being tool small for larger assets.
For wide assets, editable canvas is display below the selectable asset.
Refactor pixeleditor.ts to use ranges instead of brittle, manually tracked start and end offset which weren't surviving undo/redo when rewritten words resulted in changed range len.
Improve experience in the source editor for undo/redo of edits made in the asset editor.
Invert border so all colors have visible selection, not just those that contrast with white.
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hex 012345...source editing(Fixes nes road.dasm palette editing)