v1.1.0
What's Changed
- Feature/new UI by @dayeondev in #27
- Feature/stopscreen by @LeeSeoHyeon04 in #30
- Feature/enemy diversity by @ilranarli in #29
- feat: 모든 적 처치해도 라운드 안넘어가는 버그 수정 by @LeeSeoHyeon04 in #31
- Feature/user level and skill stats by @PIut0 in #33
- Refactor/player ship by @PIut0 in #34
- Refactor/game settings by @lee-si-yeon in #35
- Refactor/game screen refactor by @raewoo0908 in #36
- Refactor/draw manager by @bheeyo in #39
- Bugfix/bulletkill exp bug by @raewoo0908 in #40
- Chore/test automation by @dayeondev in #37
- feat: 폭탄 아이템 사용후 남은 적함선이 있어도 라운드 넘어가는 버그 수정 by @LeeSeoHyeon04 in #42
- Bugfix/ItemDrop by @PIut0 in #41
- Feature/removing two mode by @bheeyo in #43
- fix: 적군에 맞는 pointValue가 할당되지 않던 버그 수정 by @raewoo0908 in #44
- feat: Web이 player y축보다 위에 뜨는 문제 수정 by @LeeSeoHyeon04 in #46
- Feature/attack damage system by @lee-si-yeon in #45
- Bugfix/ComboReset by @PIut0 in #48
- feat: test workflow 추가 by @dayeondev in #47
- Feature/card status by @PIut0 in #49
- refactor: set Y position of enemies to be fixed. by @raewoo0908 in #51
- Refactor/level setting refactoring by @raewoo0908 in #50
- fix: Achievement Screen에 최고 점수가 적용되지 않는 부분 수정 by @bheeyo in #57
- chore: spotless 추가 by @dayeondev in #58
- Merge/v1.1.0 by @PIut0 in #59
Full Changelog: v1.0.0...v1.1.0