Docs for Reliable Messaging#410
Conversation
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Converted to draft as feedback came in discord and an other issue was found |
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Said feedback in question: https://discord.com/channels/555424930502541343/1036634533077979146/1467634085265670196 Summarising the above: In contrast, vanilla does reliable messaging logic in a player controller component. Mods can do this in player controller mixins. Apparently one can make a C++ class derived from " |
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This PR is back on menu boys! |
Migrated from TActorIterator to TPlayerControllerIterator
Updated open source link to an implementation of an actual component rather than subsystem
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