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Jellybean Competition

A guessing competition using Ethereum

The aim of this competition is to use the 'jellybean' problem to explore Ethereum, smart contracts and dapp frontends

Overview

  • Anyone can create a competition by uploading an image that shows a known quantity of uncountable things.
  • The competition has a base entry value - how much it costs to place an initial bet
  • Each subsequent bet is either disallowed or increases in costs
  • A Competition has an end date
  • Winners are revealed at the end date and winnings distributed
  • If there multiple winners, the pot is divided amongst them equally.
  • If there are no winners, the pot goes to the developers.
  • A jackpot winner is determined by a winner guessing the exact number
  • A winner is determined by the closest guess (without going over?) if there is no Jackpot winner.

Phase 1

  • Developers create the competition, no image upload
  • Simple bet cost setting
  • One address one bet
  • First bet after the end date triggers the end of the competition

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Guessing game using the Jellybean problem

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