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🚀 Feat: Dynamic Multi-Target Tracking Matrix, UDP Network Gateway, and Live Spatial Calibration UI
📝 Summary
This pull request upgrades the core positioning engine from a legacy single-target simulation framework into a robust, concurrent, multi-target real-world tracking cockpit. It implements a native multi-threaded network ingestion pipeline, introduces standard RF physics signal calibration directly to the client UI, and expands the visual layer to track an arbitrary number of hardware targets simultaneously.
🛠️ Core Upgrades & Feature Breakdown
1. Concurrency & Network Ingestion Layer (
serve-demo.py)0.0.0.0:5555over UDP alongside a clean from-scratch RFC 6455 compliant WebSocket server running on port:8770 (/pose).--gatewayor environment variableRUVIEW_UDP_GATEWAY=1) to prevent regressions or breaking default legacy behaviors.2. Frontend Multi-Target Data Structures (
06-cyber-hud.html)activeTargets: Map<mac, track>.dropTrack(mac, 'timeout')workflow if a unique hardware signature falls silent for more than 10 seconds.3. Live Physical Environment Calibration
4. UI/UX Tactical Cockpit Enhancements
📦 Topology Verification
All newly introduced code blocks, variables, and physical configuration hooks successfully map directly over the existing open-source template architecture:
examples/three.js/demos/06-cyber-hud.htmlexamples/three.js/server/serve-demo.py(Note: The corresponding mathematical mirrors for the Rust core modules have been cleanly prepared in
v2/under thewifi-densepose-signalandwifi-densepose-sensing-servercrates for downstream compilation checking.)🧪 How to Verify & Test This PR
Maintainers can evaluate the complete end-to-end framework locally via these steps: