-
Notifications
You must be signed in to change notification settings - Fork 8
Asset Content
Ruben de la Torre edited this page May 4, 2018
·
2 revisions
Welcome to this introduction to NextGenSprites! For the beginning let's take in look, what we get in the NextGenSprites Package:
![]()
- Demo Scene
- Extras with Playmaker Actions
- Shaders
- Utils
This Folder contains the Demo Scene which lets you play with different Material and Shader Properties. A great place to start and learn! Can be deleted safely.
![]()
In the Extras folder you can find the Bootstrap Assets and Playmaker Actions.
Currently the Shaders folder contains the Standard and FX shaders. Moving or renaming this Folder should be safe.
Here you can find the Material Inspectors and NextGenSprites namespace Helper Methods. Please do not move or change this folder.
Before we begin making our own Materials, we need to learn what they are and how they work.
Continue → Material Workflow