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Releases: rrazgriz/RATS

RATS 1.3.1

27 Apr 01:19

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What's Changed

  • make AddLayer only patch default weight if called from the animator window by @d4rkc0d3r in #61

Fixes an issue where layers added by other tools have their weight set incorrectly.

Full Changelog: 1.3.0...1.3.1

RATS 1.3.0

05 Feb 21:49

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What's Changed

  • Entry exit anystate multi transition fix by @jellejurre in #48
  • MACS Compatibility by @fkrisi11 in #46
  • Set defines on active build target instead of always Standalone by @peterfab9845 in #29
  • Multi Editor to display - on mixed fields with EditorGUI.showMixedValue by @d4rkc0d3r in #60

New Contributors

Thanks to everyone who's helped with development here.

Full Changelog: 1.2.3...1.3.0

RATS 1.3.0-beta.1

10 Aug 21:32

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1.3.0-beta.1

RATS 1.2.3

19 May 22:20

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What's Changed

Full Changelog: 1.2.2...1.2.3

RATS 1.2.2

04 May 20:18

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What's Changed

  • Fix: Add non-avatar project support for multi-editor by @jellejurre in #34 (Fixes #32)

Full Changelog: 1.2.1...1.2.2

RATS 1.2.1

20 Apr 20:54

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What's Changed

New Contributors

Full Changelog: 1.2.0...1.2.1

RATS 1.2.0

23 Mar 20:19

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From @jellejurre: Add Controller Cleanup, State/Transition Creation, and Transition Manipulation

  • Add State Machine Cleanup Option
  • Add Transition Manipulation Right Click Options
  • Add Left Control + Double Click State/Transition Adding
  • Add features to Readme
  • Add cleanup warning
  • Use Dreadriths Controller Cleaner MIT code for controller cleaning

RATS 1.1.4

06 Oct 23:30
7cee472

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This is a very small change that modifies package.json to smooth transition to VRC SDK 3.4.0.

With an updated VCC/vpm install (2.1.4 or newer), updating RATS to 1.1.4 now requires SDK 3.4.0 or newer, and will do its best to remove com.razgriz.harmony-vpm from your project.

Thanks as always to @orels1 for the vpm guidance.

RATS 1.1.3

06 Aug 00:13

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Minor fixes:
#20 - Layers with only top-level substate machines are considered empty (possibly incomplete)
#21 - Empty Layers are considered WD OFF

Full Changelog: 1.1.2...1.1.3

RATS 1.1.2

02 May 00:26

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Bugfixes:

  • Paths are platform-agnostic now (thanks @uhKayla)
  • Project window stats: add nullref check for guid (fixes nullrefs on scene object selection)
  • Fix default node style active state
  • Add Assetdb path check on new transition postfix (fixes spurious warnings when inspecting transitions)
  • Fix states disappearing when major grid size is 0 and custom grid snap is enabled (thanks @konsti219)