| description | Functions to work with cheat configuration variables |
|---|
🚧 API of this file is not finished yet and could be changed in any time
Description: variables indexes to be used in Set()/Get() functions, passed as nVariableIndex argument
ℹ Note: for consistent naming and ease of understanding, all variable names begin with the prefix of their data types:
- prefix
b-booltype - prefix
i-inttype - prefix
n-bitflag (int)type - prefix
key-inttype - prefix
fl-floattype - prefix
col-Colortype - prefix
sz-stringtype - prefix
vec-vectortype, you can find out the type of values (such asbool/int/float) in the vector using the menu
| Indentifiers |
|---|
| bRage |
| bRageAutoFire |
| iRageAutoZeusDelay |
| iRageHeadScale |
| iRageBodyScale |
| keyRageDoubleTap |
| keyRageHideShots |
| keyRageForceOverrideResolver |
| keyRageForceBackShoot |
| bRageForceFullScanInAir |
| nRageLogicLocal |
| iRageLogicLocalTrigger |
| iRageLogicLocalLowHealth |
| nRageLogicEnemy |
| iRageLogicEnemyTrigger |
| iRageLogicEnemyLowHealth |
| bRageFakeLag |
| iRageFakeLagType |
| iRageFakeLagTicks |
| iRageLegBreakerTicks |
| iRageFakeLagJitter |
| nRageFakeLagTriggers |
| iRageFakeLagTriggersTicks |
| bRageBreakLC |
| bRageHoldFireAnimation |
| bRageStaticLegsMove |
| bRageJitterLegsMove |
| bRageStaticLegsAir |
| iRageAntiAimForceLowDeltaMode |
| nRageAntiAimForceLowDeltaConditions |
| keyRageAntiAimForceLowDelta |
| keyRageSlowWalk |
| iRageSlowWalkMode |
| keyRageFakeDuck |
| bRageScanFakeDuckFull |
| keyRageAntiAimManualLeft |
| keyRageAntiAimManualRight |
| keyRageAntiAimManualBack |
| keyRageSafeAntiAim |
| iRageSafeAntiAimYaw |
| iRageSafeAntiAimYawInverted |
| bRageSafeAntiAimForceLowDelta |
| bRageSafeAntiAimAtTarget |
| bRageSafeAntiAimHideReal |
| vecRageAntiAim |
| vecRageAntiAimManual |
| vecRageAntiAimTimerSwitch |
| vecRageAntiAimTimerJitter |
| vecRageAntiAimYaw |
| vecRageAntiAimYawInverted |
| vecRageAntiAimYawRandomMin |
| vecRageAntiAimYawRandomMax |
| vecRageAntiAimJitter |
| vecRageAntiAimJitterInverted |
| vecRageAntiAimFakeYaw |
| vecRageAntiAimSideToSide |
| vecRageAntiAimSideToSideOverlap |
| vecRageAntiAimFreestand |
| vecRageAntiAimAtTarget |
| vecRageAntiAimHideReal |
| vecRageAntiAimInvertMode |
| keyRageAntiAimInvert |
| vecRageAntiAimAntiResolver |
| vecRageAntiAimAntiResolverConditions |
| vecRageAntiAimAntiLBY |
| vecRageAntiAimDesyncOnShot |
| vecRageMultiPoint |
| vecRageHitScan |
| vecRageFOV |
| vecRageSilent |
| vecRageAutoStop |
| vecRageAutoStopEarly |
| vecRageAutoStopForcePrecision |
| vecRageAutoStopEarlyTime |
| vecRageAutoStopTriggers |
| vecRageAutoScope |
| vecRageDoubleTapWaitRecharge |
| vecRageDoubleTapRechargeDelay |
| vecRageRechargeTicks |
| vecRageDoubleTapAdaptiveSelection |
| vecRageDoubleTapHitChance |
| vecRageDoubleTapFastTeleport |
| vecRageForceDamage |
| vecRageForceDamageHealthLess |
| vecRageShiftMinusChoke |
| vecRagePreferBody |
| vecRagePreferSafePoints |
| vecRageHitChanceMode |
| vecRageHitChance |
| vecRageHitChanceStand |
| vecRageHitChanceAir |
| vecRageHitChanceMove |
| vecRageHitChanceSlowWalk |
| vecRageHitChanceFakeDuck |
| vecRageMinimalDamageVisible |
| vecRageMinimalDamageInvisible |
| keyRageMinimalDamageOverride |
| vecRageMinimalDamageOverride |
| bLegit |
| keyLegit |
| bLegitFlashCheck |
| bLegitSmokeCheck |
| bLegitJumpCheck |
| bLegitAutoFire |
| bLegitShowFOV |
| bLegitShowSilentFOV |
| colLegitFOV |
| colLegitSilentFOV |
| bLegitStandaloneRCS |
| flLegitStandaloneRCSPowerX |
| flLegitStandaloneRCSPowerY |
| bLegitBackTracking |
| iLegitBackTrackTime |
| bLegitAimAtBackTrack |
| bLegitResolver |
| bLegitAntiAim |
| bLegitAntiAimShowSide |
| iLegitAntiAimSwitchKey |
| vecLegitEnable |
| vecLegitScopeCheck |
| vecLegitFirstShotDelay |
| vecLegitKillDelay |
| vecLegitSilent |
| vecLegitSilentJumpShot |
| vecLegitSilentBullets |
| vecLegitSilentFOV |
| vecLegitHitbox |
| vecLegitDistanceBasedFOV |
| vecLegitFOV |
| vecLegitSmooth |
| bTrigger |
| keyTrigger |
| bTriggerFlashCheck |
| bTriggerSmokeCheck |
| bTriggerJumpCheck |
| iTriggerDelay |
| bTriggerAutoWall |
| iTriggerMinimalDamage |
| bTriggerHead |
| bTriggerChest |
| bTriggerStomach |
| bTriggerArms |
| bTriggerLegs |
| bTriggerAutoZeusKnife |
| keyTriggerAutoZeusKnife |
| iTriggerAutoZeusKnifePreference |
| bEspMain |
| bEspMainEnemies |
| bEspMainAllies |
| bEspMainWeapons |
| bEspMainGrenades |
| bEspMainBomb |
| iEspMainPlayerBox |
| colEspMainBoxEnemies |
| colEspMainBoxEnemiesWall |
| colEspMainBoxAllies |
| colEspMainBoxAlliesWall |
| bEspMainPlayerSkeleton |
| colEspMainSkeletonEnemies |
| colEspMainSkeletonAllies |
| bEspMainPlayerOutOfScreen |
| flEspMainPlayerOutOfScreenRadius |
| flEspMainPlayerOutOfScreenSize |
| flEspMainPlayerOutOfScreenThickness |
| colEspMainPlayerOutOfScreenEnemies |
| colEspMainPlayerOutOfScreenAllies |
| bEspMainPlayerSoundRings |
| flEspMainPlayerSoundRingsTime |
| flEspMainPlayerSoundRingsRadius |
| colEspMainPlayerSoundRings |
| bEspMainPlayerInfo |
| bEspMainPlayerHealth |
| iEspMainPlayerHealthSide |
| bEspMainPlayerHealthPoints |
| iEspMainPlayerHealthPointsSide |
| iEspMainPlayerHealthPointsChildSide |
| bEspMainPlayerMoney |
| iEspMainPlayerMoneySide |
| iEspMainPlayerMoneyChildSide |
| bEspMainPlayerRank |
| iEspMainPlayerRankSide |
| iEspMainPlayerRankChildSide |
| bEspMainPlayerName |
| iEspMainPlayerNameSide |
| iEspMainPlayerNameChildSide |
| bEspMainPlayerFlash |
| iEspMainPlayerFlashSide |
| iEspMainPlayerFlagsMode |
| nEspMainPlayerFlags |
| iEspMainPlayerHelmetSide |
| iEspMainPlayerHelmetChildSide |
| iEspMainPlayerKevlarSide |
| iEspMainPlayerKevlarChildSide |
| iEspMainPlayerKitSide |
| iEspMainPlayerKitChildSide |
| iEspMainPlayerZoomSide |
| iEspMainPlayerZoomChildSide |
| iEspMainPlayerFakeDuckSide |
| iEspMainPlayerFakeDuckChildSide |
| iEspMainPlayerWeaponsMode |
| nEspMainPlayerWeaponsFlags |
| iEspMainPlayerWeaponsSide |
| iEspMainPlayerWeaponsChildSide |
| iEspMainPlayerGrenadesSide |
| iEspMainPlayerGrenadesChildSide |
| bEspMainPlayerAmmo |
| iEspMainPlayerAmmoSide |
| bEspMainPlayerDistance |
| iEspMainPlayerDistanceSide |
| iEspMainPlayerDistanceChildSide |
| iEspMainWeaponBox |
| colEspMainBoxWeapons |
| bEspMainWeaponInfo |
| bEspMainWeaponIcon |
| bEspMainWeaponAmmo |
| bEspMainWeaponDistance |
| bEspMainGrenadeTimer |
| bEspMainGrenadeHull |
| bEspMainGrenadeWarning |
| bEspMainGrenadeTrail |
| flEspMainGrenadeTrailTime |
| colEspMainGrenadeTrail |
| iEspPreviewCurrent |
| bEspGlow |
| bEspGlowEnemies |
| bEspGlowAllies |
| bEspGlowLocal |
| bEspGlowWeapons |
| bEspGlowGrenades |
| bEspGlowBomb |
| iEspGlowPlayers |
| iEspGlowLocal |
| iEspGlowWeapons |
| iEspGlowGrenades |
| iEspGlowBomb |
| bEspGlowBloom |
| colEspGlowEnemies |
| colEspGlowEnemiesWall |
| colEspGlowAllies |
| colEspGlowAlliesWall |
| colEspGlowLocal |
| colEspGlowLocalWall |
| colEspGlowWeapons |
| colEspGlowGrenades |
| colEspGlowBomb |
| colEspGlowBombPlanted |
| bEspChams |
| bEspChamsDisable |
| bEspChamsEnemies |
| bEspChamsAllies |
| bEspChamsLocal |
| bEspChamsViewModel |
| iEspChamsPlayers |
| iEspChamsPlayersCustom |
| bEspChamsPlayersXQZ |
| bEspChamsPlayersWireframe |
| flEspChamsPlayersPearlescent |
| bEspChamsPlayersRagdoll |
| colEspChamsEnemies |
| colEspChamsEnemiesWall |
| colEspChamsEnemiesAdditional |
| colEspChamsEnemiesAdditionalWall |
| colEspChamsAllies |
| colEspChamsAlliesWall |
| colEspChamsAlliesAdditional |
| colEspChamsAlliesAdditionalWall |
| iEspChamsPreserveHit |
| iEspChamsPreserveHitCustom |
| bEspChamsPreserveHitXQZ |
| flEspChamsPreserveHitTime |
| colEspChamsPreserveHit |
| colEspChamsPreserveHitWall |
| colEspChamsPreserveHitAdditional |
| colEspChamsPreserveHitAdditionalWall |
| iEspChamsBackTrack |
| iEspChamsBackTrackMode |
| iEspChamsBackTrackCustom |
| bEspChamsBackTrackXQZ |
| bEspChamsBackTrackWireframe |
| colEspChamsBackTrackFirst |
| colEspChamsBackTrackFirstAdditional |
| colEspChamsBackTrackLast |
| colEspChamsBackTrackLastAdditional |
| iEspChamsLocal |
| iEspChamsLocalCustom |
| bEspChamsLocalXQZ |
| bEspChamsLocalWireframe |
| flEspChamsLocalPearlescent |
| iEspChamsLocalDesync |
| iEspChamsLocalDesyncCustom |
| colEspChamsLocal |
| colEspChamsLocalWall |
| colEspChamsLocalAdditional |
| colEspChamsLocalAdditionalWall |
| colEspChamsLocalDesync |
| colEspChamsLocalDesyncAdditional |
| bEspChamsViewModelNoDraw |
| iEspChamsViewModel |
| iEspChamsViewModelCustom |
| bEspChamsViewModelXQZ |
| bEspChamsViewModelWireframe |
| flEspChamsViewModelPearlescent |
| colEspChamsViewModel |
| colEspChamsViewModelWall |
| colEspChamsViewModelAdditional |
| colEspChamsViewModelAdditionalWall |
| vecEspChamsCustomMaterials |
| bWorld |
| iWorldSkyBox |
| szWorldSkyBoxCustom |
| nWorldRemovalsFlags |
| colWorldRemovalsNoScopeCrosshair |
| iWorldScopeType |
| iWorldMaxFlash |
| bWorldRagdollGravity |
| bWorldMovementTrail |
| bWorldMovementTrailDashed |
| flWorldMovementTrailTime |
| flWorldMovementTrailThickness |
| colWorldMovementTrail |
| colWorldMovementTrailDash |
| keyWorldThirdPerson |
| flWorldThirdPersonOffset |
| bWorldThirdPersonForceSpectate |
| bWorldThirdPersonDisableGrenade |
| bWorldExposure |
| flWorldExposureFactor |
| bWorldBloom |
| flWorldBloomFactor |
| bWorldFog |
| flWorldFogStart |
| flWorldFogEnd |
| flWorldFogDensity |
| colWorldFog |
| iWorldWeather |
| flWorldWeatherParticleLenght |
| iWorldWeatherWindPower |
| flWorldNightFactor |
| bWorldOverrideColor |
| colWorldOverride |
| bWorldPropertiesOverrideColor |
| colWorldPropertiesOverride |
| bWorldSkyBoxOverrideColor |
| colWorldSkyBoxOverride |
| bWorldMolotovOverrideColor |
| colWorldMolotovOverride |
| bWorldSmokeOverrideColor |
| colWorldSmokeOverride |
| bWorldBulletTracer |
| nWorldBulletTracerShowTrace |
| colWorldBulletTracer |
| colWorldBulletTracerHit |
| nWorldBulletTracerShowImpact |
| colWorldBulletTracerBox |
| colWorldBulletTracerBoxHit |
| flWorldBulletTracerTime |
| bScreen |
| bScreenSpectatorList |
| flScreenSpectatorListBackgroundAlpha |
| bScreenIndicators |
| flScreenIndicatorsBackgroundAlpha |
| bScreenVelocityIndicator |
| bScreenVelocityIndicatorGraph |
| bScreenVelocityIndicatorJumpDifference |
| flScreenVelocityIndicatorGraphSpeed |
| bScreenEventLog |
| iScreenEventLogMaxCount |
| flScreenEventLogTime |
| bScreenGrenadePathPrediction |
| bScreenGrenadePathPredictionAlways |
| bScreenPenetrationIndicator |
| bScreenVisualizeKnifeZeusRange |
| colScreenKnifeZeusRange |
| bScreenPreserveKillFeed |
| bScreenPreserveKillFeedOnlyHS |
| bScreenForceCompass |
| flScreenAspectRatio |
| flScreenCameraFOV |
| bScreenCameraFOVIgnoreScope |
| flScreenViewModelFOV |
| vecScreenViewModelPosition |
| vecScreenViewModelAngles |
| bScreenRadar |
| bScreenRadarInGame |
| bScreenRadarEnemies |
| bScreenRadarAllies |
| bScreenRadarWeapons |
| bScreenRadarBomb |
| bScreenRadarSpottedCheck |
| bScreenRadarPlayerName |
| flScreenRadarScale |
| bScreenCustomHUD |
| bScreenCustomHUDHideOriginal |
| bScreenHealth |
| iScreenHealthStyle |
| flScreenHealthBackgroundAlpha |
| colScreenHealth |
| bScreenArmor |
| iScreenArmorStyle |
| flScreenArmorBackgroundAlpha |
| colScreenArmor |
| bScreenWeaponSelection |
| bScreenWeaponSelectionAmmoFill |
| colScreenWeaponSelectionActive |
| colScreenWeaponSelectionActiveFill |
| colScreenWeaponSelectionInactive |
| colScreenWeaponSelectionInactiveFill |
| bScreenAmmo |
| flScreenAmmoBackgroundAlpha |
| colScreenAmmo |
| colScreenAmmoReserve |
| colScreenAmmoLow |
| bScreenLastPlace |
| flScreenLastPlaceBackgroundAlpha |
| colScreenLastPlace |
| bScreenMoney |
| colScreenMoney |
| flScreenMoneyBackgroundAlpha |
| bScreenMiniScoreboard |
| bScreenKillStreaks |
| flScreenKillStreaksTime |
| bScreenCrosshair |
| bScreenCrosshairOnlySniper |
| bScreenCrosshairRecoilBased |
| bScreenCrosshairDot |
| flScreenCrosshairGap |
| flScreenCrosshairLenght |
| flScreenCrosshairThickness |
| flScreenCrosshairOutline |
| vecScreenCrosshairSides |
| colScreenCrosshair |
| bScreenHitMarker |
| bScreenHitMarkerDamage |
| iScreenHitMarkerSound |
| bScreenHitMarkerKillEffect |
| flScreenHitMarkerTime |
| flScreenHitMarkerGap |
| flScreenHitMarkerLenght |
| flScreenHitMarkerThickness |
| colScreenHitMarker |
| colScreenHitMarkerDamage |
| bScreenBombInfo |
| bScreenBombInfoDamage |
| flScreenBombInfoBackgroundAlpha |
| bMiscBunnyHop |
| iMiscBunnyHopChance |
| iMiscAutoStrafe |
| keyMiscAutoStrafe |
| iMiscWalkMode |
| bMiscEdgeJump |
| keyMiscEdgeJump |
| bMiscEdgeJumpAutoDuck |
| keyMiscEdgeBug |
| keyMiscJumpBug |
| bMiscJumpBugAutoJump |
| keyMiscCrouchBug |
| keyMiscBlockBot |
| keyMiscRunBoostBot |
| keyMiscDoorSpam |
| bMiscAutoAccept |
| keyMiscAutoPeek |
| bMiscAutoPistol |
| bMiscQuickReload |
| bMiscAccurateWalk |
| bMiscFastStop |
| bMiscNoCrouchCooldown |
| bMiscBuyBot |
| iMiscBuyBotPrimary |
| iMiscBuyBotSecondary |
| iMiscBuyBotEquipment |
| bMiscRecorder |
| iMiscRecorderShowPath |
| bMiscRecorderAutoPoint |
| bMiscRecorderFreeLook |
| flMiscRecorderSmooth |
| iMiscRecorderKey |
| iMiscRecorderPlayKey |
| iMiscRecorderCutKey |
| iMiscRecorderCutAndResumeKey |
| bMiscGrenadeHelper |
| iMiscGrenadeHelperShowInfo |
| keyMiscGrenadeHelperAim |
| flMiscGrenadeHelperFOV |
| flMiscGrenadeHelperSmooth |
| bMiscPingSpike |
| keyMiscPingSpike |
| flMiscLatencyFactor |
| bMiscRevealRanks |
| bMiscRevealOverwatch |
| bMiscUnlockInventory |
| bMiscAntiUntrusted |
| bMenuKeyBinds |
| bMenuKeyBindsShowOnlyActive |
| flMenyKeyBindsBackgroundAlpha |
| iMenuKey |
| iPanicKey |
| bMenuWatermark |
| bMenuRainbowBar |
| iMenuBlurFactor |
| colMenuAccentFirst |
| colMenuAccentSecond |
| colMenuAccentThird |
| bModelChangerEnable |
| bProfileNameChanger |
| bProfileNameChangerSpam |
| bProfileNameChangerSteal |
| szProfileNameChangerName |
| bProfileClanTag |
| bProfileChatSpam |
| bProfileChatSpamTeamOnly |
| flProfileChatSpamDelay |
| szProfileChatSpamMessage |
| bProfileLobby |
| bProfileLobbyRankChanger |
| iProfileLevel |
| iProfileLevelXP |
| iProfileCommendsLeader |
| iProfileCommendsTeacher |
| iProfileCommendsFriendly |
| iProfileMatchMakingRank |
| iProfileMatchMakingWins |
| iProfileWingmanRank |
| iProfileWingmanWins |
| iProfileDangerZoneRank |
| iProfileDangerZoneWins |
Parameters:
| Name | Type | Description |
|---|---|---|
| nVariableIndex | uint32 | index of variable to get value of |
Returns:
| Type | Description |
|---|---|
| any | automatic variable value, for a checkbox/toggle, returns boolean. for a sliderint/combo/multicombo, returns an integer. for a sliderfloat, returns a float. for a hotkey, returns true if the hotkey is active. for a color picker, returns Color. for a vector (also any type of supported e.g. bool, int, float), returns table |
Code:
local bValue = Config.Get(Vars.bRageAutoFire)
local colValue = Config.Get(Vars.colEspMainBoxEnemies)
Parameters:
| Name | Type | Description |
|---|---|---|
| nVariableIndex | uint32 | index of vector variable |
| nVectorIndex | uint32 | index of vector entry to get value of |
Returns:
| Type | Description |
|---|---|
| any | automatic variable value of given vector at given nVectorIndex |
Code:
local bValue = Config.GetVector(Vars.vecRagePreferSafePoints, 1) -- prefer safe points checkbox state in deagle/relolver (revolver icon) ragebot tab
local iValue = Config.GetVectorInt(Vars.vecRageHitChance, 3) -- hitchance value in snipers (scar-20 icon) ragebot tabParameters:
| Name | Type | Description |
|---|---|---|
| nVariableIndex | uint32 | index of variable to set value for |
| value | any | automatic variable value, for a checkbox/toggle - bool. for a sliderint/combo/multicombo - integer. for a sliderfloat - float. for a hotkey - bool. for a color picker - Color. for a vector (also any type of supported e.g. bool, int, float) - table of ALL values |
Code:
Config.Set(Vars.bRageAutoFire, true)
Config.Set(Vars.colEspMainBoxEnemies, Color.new(255, 255, 255))Parameters:
| Name | Type | Description |
|---|---|---|
| nVariableIndex | uint32 | index of vector variable |
| nVectorIndex | uint32 | index of vector entry to set value for |
| value | any | automatic variable value to set to given vector at given nVectorIndex |
Code:
Config.SetVector(Vars.vecRagePreferSafePoints, 1, true) -- enable prefer safe points checkbox in deagle/relolver (revolver icon) ragebot tab
Config.SetVector(Vars.vecRageHitChance, 3, 50) -- set 50% hitchance value in snipers (scar-20 icon) tab