⚠️ This is the core mod of "The Harpy Express: Extended" modpack and outside of which, isn't intended to be played with.
Using this mod outside the modpack is not recommended; you are free to do so, but at your own risk.
I will not provide support or address issues reported by users who choose to use the mod outside the base modpack.
Soon™
| Name | Side | Description |
|---|---|---|
| Introverted | Civilians/Neutrals | When more than X players are nearby (configurable crowd count + range), mood drains faster. When alone or with only one other player nearby, mood drains slower. |
| Taxed | Killers | If a killer exceeds a configurable kill count within a rolling time window, their kill income is reduced by a configurable fraction. |
| Adaptive | Killers | Repeating the same kill method consecutively applies an income penalty. Switching to a different kill method consecutively grants an income bonus. |
- Guidebook
- An in-game book item that replaces Wathe's Letter item, opens a custom GUI containing descriptions, abilities, and items for every registered roles and modifiers.
- More Panel block variants
- More Moquette color variants
- Steel Ornament variants
- Anthracite color
- Khaki color
- Maroon color
- Muntz color
- Navy color
- Ish Plush
- Meow :3
- A YACL configuration screen accessible from the pause menu, organized into five categories, that can be used to directly tweak the game.
Note: Only OP players have access to all the categories, non-OP players can only see the Client category.
- Forbidden Lovers: An alternative way on how the Lovers modifier from Stupid Express will work in-game, the lovers will always consist of a civilian/neutral and a killer, the Forbidden Lovers wins by surviving together until the end of the game. Turning this option on will also decrease the chances of lovers being assigned.
- Ability VFX/SFX Suppression: A global toggle that, when enabled, suppresses all ability trigger visual and sound effects to avoid players abusing this to clear themselves.
- Cleaner Ability Player Limit: The Deep Cleaning ability from Kin's Wathe Cleaner will automatically be disabled when the number of alive survival players falls below a configurable threshold, preventing it from being overpowered in the late game when there are very few players left, ultimately softlocking the remaining players to have a chance to win.
- Thief Stealable Items Compatibility: Allow the Thief to steal more items: Pan, Poison Injector, Blowgun, Pill, Delusion Vial, Defense Vial and Tape.
- Last Stand Chance: An optional and configurable option that when enabled, will grant players extra-seconds of life if their fate is decided to be death by the Guesser ability, a Lovers heartbreak, or a Voodoo Doll curse, giving them a chance to do one last move before dying.
A full custom in-game screen that can be opened by right-clicking the Guidebook item:
- Contains two tabs: Roles and Modifiers.
- Roles are categorized as Civilian, Killer, and Neutral on the left page.
- Right page displays the selected entry's description, abilities, and items, can be navigated with next/previous buttons.
- Custom open/close and page-flip sounds.
- Players can set their own pronouns via the configuration screen or by using the
/watheextended:pronouns set <pronouns>command. - Pronouns are saved persistently in
config/watheextended/cache/pronouns.jsonon the server. - They will be displayed under the player's username when looking at them at close range.
- Pronouns are synced to all players via packet when joining the server.
- Random Teleportation (RTP): At game start, players in the ready area are each assigned a unique teleportation slot and teleported there while the screen fades to black at the start of a game. Configurable via
/watheextended:rtp slotcommand. - Item Bounds Check: Items that falls out of the playable area boundaries during an active game wil au teleported back to the nearest alive player or dead body.
- World Protection: Prevents player interaction with containers, buttons, levers, trapdoors, doors, and other interactive blocks within the map variables areas.
On top of what the mod adds, the mod also includes a number of bug fixes for issues that exist in Wathe and some of the add-ons, improving overall stability and gameplay experience.
Bug fixes list
- Defense Shield Kill Bypass: The
AllowPlayerDeathevent is now properly fired before executing a kill, fixing cases where Defense Shields were bypassed and made the Executioner or the Initiates role conversions triggers even though their targets were still alive. - Disabled Killer Role Conversion: If a role conversion condition triggers (Executioner succeeding, Vulture eating enough bodies, etc.), the player will always convert to a random ENABLED role and will never convert to a role that has been disabled in the current configuration.
- Duplicate Gun Pickup bug: Players could previously pick up extra guns by picking a gun on the ground while already holding one in their cursor.
- Mood Component NBT persistence:
nextTaskTimerandtimesGottentask data are now properly serialized/deserialized in NBT, preventing mood task progress from being lost when reconnecting during an active game. - Status Effects Cleared on Stop: All active potion effects are cleared from players when the game is in the stopping phase.
- Spectator on Rejoin: If a player was killed during an ongoing game and rejoins the server after disconnecting, they will be kept in spectator mode instead of being revived.
- Ability Row Layout: Player-picker widgets (e.g. Morphling, Swapper, Voodoo, Judge, and Bodymaker UIs) are now arranged in wrapping rows based on screen width, preventing them from going off-screen when playing on servers with many players.
- Psychosis Items Render: Psychosis items (fake items that appears in other players hands when the client's mood is depressed) will not be rendered on invisible players, like the Phantom ability.
- Graverobber HUD fix: The Graverobber modifier now displays correct Coroner-style death information (time, reason, role) when inspecting a body.
- Feather Modifier Fix: Kin's Wathe conflicts with Noelle's Roles Feather modifier, Wathe: Extended reapplies the
SLOW_FALLINGeffect server-side for Feather modifier players.
- Lovers crash fix: Catches a
NullPointerExceptionin the Lovers HUD renderer, ultimately causing the spectator client to crash if a lover died while it was looking at them. - Necromancer revival items fix: Players revived by the Necromancer now correctly receive all role-specific items for their newly assigned role.
- The D.R. Harpy Transportation Ltd. Discord server for being psychopaths
- @Celemimphar (Ish Plush model/texture)
- @math730 (French localization)
- @haiman322 (Chinese localization)