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add silly goose gif#2

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mattgenious wants to merge 1 commit intopybricks-and-agentmode:mainfrom
mattgenious:feature/play-silly-goose
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add silly goose gif#2
mattgenious wants to merge 1 commit intopybricks-and-agentmode:mainfrom
mattgenious:feature/play-silly-goose

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This pull request introduces significant improvements to the documentation and project setup for the Pybricks robotics project. The main changes include the addition of a comprehensive development guide, detailed updates to the README for GIF playback features, explicit hardware wiring documentation, and the inclusion of embedded animation frame data for the robot's matrix display.

Key changes:

Documentation and Development Workflow

  • Added a new .github/copilot-instructions.md file detailing the dual-environment setup, agent automation rules, mandatory development workflows, script structure conventions, and common troubleshooting tips for Pybricks MicroPython projects. This guide is essential for both human and AI contributors to understand project-specific requirements and best practices.
  • Updated the README.md to provide thorough instructions on GIF playback on the robot's LED matrix, including environment variable usage, fallback logic, embedding animations, and how the GIF decoding pipeline works. It also clarifies the script's behavior and how to select or embed animations. [1] [2]

Hardware and Architecture

  • Added architecture/robot_wiring.md to explicitly document the LEGO Spike Prime hub's port assignments for sensors and motors, ensuring hardware consistency across development and deployment.

Embedded Animation Support

  • Introduced embedded_frames.json, which contains precomputed grayscale matrix frames for an embedded animation. This enables the robot to play an animation even when no external GIF files are available, supporting robust offline operation.

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