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Biofluid Overhaul#566

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AFranticTypist wants to merge 8 commits intopyanodon:masterfrom
AFranticTypist:biofluid
Open

Biofluid Overhaul#566
AFranticTypist wants to merge 8 commits intopyanodon:masterfrom
AFranticTypist:biofluid

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@AFranticTypist
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- Biofluid overhaul.  Changes:
  - Minimum fluid request for requestor tanks increased from 10k to 20k.  This improves the efficiency of higher-tier biofluid creatures.
  - Loosened the definition of 'fully supplied provider tank' from 100% full to 80% full.  This is more in-line with the fluid system's performance.
  - Bioports can now deploy more than one critter per biofluid cycle.  This greatly increases effiency in busy networks.
  - Permenently fixed the Biofluid Creature Homelessness Crisis.  Praise the Factory!
  - Requestor tanks now pick the closest bioport as their 'preferred source' of critters, then the system attracts critters to that port.
  - Improved the Bioport GUI to show incoming/outgoing diagnostics.
  - Implemented a variety of optimizations to increase the performance of the biofluid network at all levels.

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