Conversation
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I went to give this a spin myself, it wont progress past the install stage for me, but it is the furthest a hytale installer has gotten on v3 for me so far
A notification comes up saying directory update.zip doesnt exsist |
Thanks for the comment. Just to confirm, you're using Puffer in Docker? I believe I made a mistake in the zip verification execution for processing I hadn't realized that Docker is a bit different, but I'll correct it now. |
Yeah thats right, I am using puffer panel v3 and my container is in docker |
I made a correction to the installation logic for execution in Docker. If possible, test it now. |
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Does this work in puffer v2? Or just v3 |
The model was created using v3 as a base, but tested locally with v2 it worked without problems. |
Hmm I have a unknown issue trying to actually make the server. I can get the template in but creating the sever does not work. I am going to update to v3. |
Well it wasnt working cause I didnt set gamemode. Thanks! Haha |
It now works for me!!! Thanks so much!!! |
Great, I added default values to the initial configuration entry to avoid problems if something in the server isn't configured this probably won't happen forget again, haha. |
Great, I'm so glad it's working now! 😄 |
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Why is the server throwing so many errors? Is it because of the early access version? Are you also seeing this in the Pufferpanel console?
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Yes, this is expected with the current Early Access server. These logs are performance warnings from the world/chunk preloading system when a chunk takes longer than the target tick time. They happen both inside and outside PufferPanel and don’t indicate a configuration or template issue. I’m seeing the same messages locally as well, and they don’t seem to impact gameplay or server stability. It’s likely due to the engine still being optimized in this Early Access phase. |
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Would it be possible to make the amount of kept backups a configurable option in the server settings by chance? |
Looking the documentation, I didn't find an option to set a backup limit. Perhaps it's possible to do this by clearing the folder after a certain limit is reached in the configuration. I'll check again and try to implement something along those lines. |
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Hi @EduardoMRS, when using docker environment, the installation fails (default config) opening zip reader: open /var/lib/pufferpanel/servers/cf87476a/Download/hytale-downloader.zip: no such file or directory Logs: Installing server |
Thank you for your comment. The problem was simply a blank space in the folder path; I just uploaded a fix. |
Hi @EduardoMRS, thank you for your update 😄 Could you try to test your json again on your side from installation to running the server ? Here are the latest logs: |
I'll take a look at it today and fix the problem soon. Thanks😁 |
Hey guys, this is the first model I developed for Pufferpanel, so I believe it might have some issues. I based this one on models like minecraft-java and minecraft-bedrock, following the same logic for using Java and manipulating compressed files. During installation, user interaction is required to authenticate with Hytale and continue the process, but I don't think this will be a problem; the necessary information is displayed in the console.