[BOX32] Fix copy-paste bug in SDL_ShowMessageBox#3619
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ptitSeb merged 1 commit intoptitSeb:mainfrom Mar 6, 2026
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In my32_2_SDL_ShowMessageBox, the loop converting 32-bit SDL_MessageBoxButtonData to 64-bit incorrectly read src[i].buttonid for all three fields instead of src[i].flags and src[i].text. This caused the button text pointer to be set to a small integer, resulting in a SIGSEGV when native SDL tried to read the text string.
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In
my32_2_SDL_ShowMessageBox, the loop converting 32-bitSDL_MessageBoxButtonDatato 64-bit incorrectly readsrc[i].buttonidfor all three fields instead ofsrc[i].flagsandsrc[i].text.