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I updated the methods for piston movement within the creative block logging to make use of the new 1.9 API for retrieving the blocks that will be moved by a piston push. This change fixes the issues with properly logging movements involving slime blocks and a vulnerability with non-solid blocks.
Made the appropriate changes from the comments of Pull Request #1.
Note: Requires plib's Bukkit dependency to be upgraded from 1.9 to 1.9.4-R0.1 as 1.9-SNAPSHOT no longer exists.
Update: The last commit changes the way player inventories are stored to use UUID instead of player name in the file name to avoid possible inventory loss upon name change. Block states for creative logging also now store the UUID instead.